I can't come up with an intro(im too lazy)
Alien Beast [dark] LV.4
(looks like a green lion with frog-like skin instead of fur and its mane is made of green tentacles instead of fur. It has four antennaes with yellow eyeballs on the tips. Its foaming from the mouth)
[beast/effect/alien]
1900/1200
(trample effect)
Alien Slime [water] LV.3
(looks like a big green slime, mucus, amoeba hybrid thats floating in the air suffocating a maurading captain inside its slimey body. It has four antennaes with yellow eyeballs on the tips)
[aqua/effect/alien]
200/1500
When a monster with a higher ATK than this cards DEF attacks this card, negate the attack and equip the attacking card to this monster. During the 3rd Standby Phase that it is equipped to this card, remove it from play and inflict 1000LP to your opponent.
Alien Monkey [light] LV.4
(looks like a green monkey with the same kinda skin Alien Beast has. It has 4 yellow eyes and 4 antennaes on its forehead and has long pointed ears. Its tail is kinda fin-like and its eating a purple banana)
[beast/effect/alien]
1400/1800
Every Standby Phase, you may pay 800LP to activate the following effects:
-look at your opponent's hand
-look at your opponent's face-down Spell/Trap cards(effects are not activated)
Alien Reptile [dark] LV.6
(looks like a kumodo dragon withe same kinda skin as Alien Beast. It has the same eyes and its drooling blue magma)
[reptile/effect/alien]
2500/2000
You may pay 900LP at any time to activate the following effects:
-Destroy 1 Spell or Trap card on the field. You may not attack with this card for the next Battle Phase.
-Remove 1 card from your opponents hand at random for 500LP( plus the 900 original LP)
-Attack twice during the next Battle Phase. discard 1 card from your hand after.
Alien Mother Goddess [light] LV.10
(looks like a human-like being made out of glowing green light and a slimey amoebic texture at the same time. It's has the shape of a woman and has 2 glowing yellow eyes and 4 antennaes on her forehead. but from her waist and down she looks like an alien mothership. Its like a big alien high-tech spaceship/base. She basically looks like a green lady fused with a spaceship war base. She looks like she is spawning purple seeds w/ a green aura with her mind)
[fairy/effect/alien]
2850/3950
This card cannot be Special Summoned unless by "Alien Soul Cloning". This card cannot be destroyed by Trap and Monster effects and all other Alien Sub-type monsters cannot be destroyed by Spell Cards. Every 2 Standby Phases, you may place an "Alien Token"(lv.1/100/100/fairy/alien/light)in DEF mode on your side of the field. You may sacrifice 2 Alien Sub-type monsters on your side of the field in order to Special Summon an Alien Sub-type monster from your hand to the field in any position. When this card is destroyed, place an "Alien Soul Token"(lv.1/200/200/fairy/alien/light) in DEF mode on your side of the field. This token cannot be destroyed by an opponents attack.
Alien Warrior Being [light] LV.4
(looks like a human-like thing w/ the same kind of skin Alien Mother Goddess has. It has a golden shoulder pad w/ a rainbow glow and has a glowing green rune on it. But the shoulder pad isnt made of metal but something similar. It also has gauntlets made of the same kind of thing the shoulder pad is made of with green runes. It has a halberd. The stick part is gold and the weapon part is made of green light. It has 4 yellow eyes and 4 antennaes on its forehead.)
[warrior/effect/alien]
1850/1000
You may pay 800LP to activate the following effects during your Battle Phase:
-You may attack twice during this battle phase
-any battle damage this card inflicts to your opponent is doubled for this battle phase
Alien Infection [Spell/Continuos]
(looks like a pack of Alien Beasts biting people in their necks and the victim's veins are turning purple)
Every Standby Phase your opponent loses 900LP as long as this card is face up on the field.
Alien Mind Theft [Spell]
(looks like Alien Mother Goddess controlling a human with her mind)
Select 1 monster on your opponents field and take control of it for 2 turns. After return the card to your opponents hand and then discard your entire hand.
Alien Soul Cloning [Spell]
(looks like the ghost of an Alien Warrior Being turning into a living entity)
Special Summon 1 Alien Sub-type monster from your graveyard to the field in ATK or DEF position with an added 200ATK and DEF points.
Alien Gunman [Trap]
(looks like an Alien Warrior Being with a huge high-tech bazooka/machinegun hybrid type of thing)
Discard 1 monster card from your hand to destroy 3 Spell/Trap cards on the field.
:lol: BWAHAHAHAHA!! You call that evil? That ain't evil...
>:( THIS IS EVIL!!! >:(
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Alien Home Planet [SPELL/FIELD]
(looks like a planet with 9 rings at different angles, 16 moons, and blue-green clouds, broken by the occasional yellow hurricane)
Increase the ATK of all Alien-subtype monsters by 500. Also, increase your LP by 500 every time you draw an Alien-subtype monster.
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Alien Cannibal [DARK]
********
(looks like a cross between the Alien Beast and a gorilla. It is eating the Alien monkey.)
[Beast/Effect/Alien]
This card cannot be destroyed as a result of battle. Every Time an Alien-subtype monster on your side of the field is destroyed as a result of battle, place it at the bottom of your deck to increase the ATK of this monster by 800.
ATK=2000 DEF=1900
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Alien Genetic Experiment [DARK]
*******
(Looks like an Alien Warrior Being crossed with the Alien Cannibal and the Alien Reptile. It has broken out of a glass containment tube thingy.)
[Warrior/Effect/Alien]
Every time this card is destroyed as a result of battle, special summon it from the graveyard on your next standby phase with an ATK bonus of 100x the level of the monster that destroyed it. Pay that number of LP to attack. No battle damage is taken when this monster is attacked or destroyed.
ATK=1300 DEF=0
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Alien Assimilation [SPELL/EQUIP]
(Looks like naked Gearfried slowly turning into an alien)
Equip this card to one of your opponent's monsters to take control of it. The controlled monster is considered an alien subtype. When either this card or the controlled monster is destroyed, send both cards to your opponent's graveyard and deal 1500 LP of damage to your opponent.
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>:( >:( Hey, VP, I DARE you to make cards more evil than these!! >:( >:(
Those are all pretty cool lookin' cards. Good job guys
(umm i no they arent evil cuz my computer kept freezing so i had to start over and over again typing a whole bunch of stuff, so i forgot a whole bunch of stuff)
Ok to yur challenge:
Alien Chimeric Behemoth [light]
(looks like a head of a alien-like dragon w/ demonic horns made of gold, a Alien Beast's mane, one batwing and the other wing looks all tattered. It's left arm is a oversized crab arm with an eye in between the pincirs and the other arm is like a big muscled up arm with veins and everything but instead of fingers it has 5 tentacles in their places with tiny little sharp barbs instead of suction cups. He has mace-like tail and like a centaur but has dragon feet instead of horse feet. He also has the usual alien features)
********
3550/3000
[Fiend/Effect/Alien]
This card cannot be destroyed by Spell cards and cannot be destroyed by Trap cards that targets this card. For every Alien-subtype monster on the field and graveyard increase the ATK of every Alien-subtype monster on your side of the field by 500. When this card destroys a monster in DEF mode inflict damage to your opponent equal to its strongest stat. When this card is destroyed by an opponents monster as a result of battle, special summon up to 3 level 4 or lower Alien-subtype monsters on your side of the field face-up or face-down in any position and they can't be targeted by Trap cards.
Alien Druid [light]
(looks like an Alien Warrior Being in a light green robe and wielding a scimitar made of the green light metal thing and a mace. He also has a horde of Alien creatures following him)
****
1750/800
[Spellcaster/Effect/Alien]
Every Standby Phase, Special Summon up to 2 Alien-Subtype monsters level 4 or less, but you cannot Normal Summon this turn. Alien-subtype monsters on your side of the field cannot be destroyed as long as this card is face-up on the field. When this card is destroyed decrease the ATK of the lowest level monster on both player's fields by 200.
Alien Warship [spell/quick-play]
(looks like an evil looking UFO abducting cows and burning the farm)
Destroy 3 cards on your opponents field and remove 1 card from your opponents hand at random from play.
Alien Reinforcements [trap]
(looks like an army of war UFO's coming from they sky while aliens arefighting humans on the surface)
You may only activate this card when your LP are less than your opponent by at least 1000LP. Destroy all cards on your opponents field and return all face-down monster cards to the top of your opponents deck.
Alien Shield Barrier [spell/equip]
(looks like an Alien Warrior Being surrounded by a green orb of light as bullets and swords melt before they touch the barrier)
Discard 1 spell card in your hand. Select 1 monster card on your side of the field and equip this card to that monster. That monster cannot be destroyed as long as it isequipped w/ this card.
Alien Insect Swarm [light]
(they're basically green cockroaches with yellow eyes with silver butterly wings)
***
1000/1000
[Insect/Effect/Alien]
It takes 3 attacks to destroy this card. If this card is removed from play Special Summon this card back to the field next Standby Phase.
Alien Gaurdian Bird [light]
(looks like a green eagle the size of a parakeet with the same Alein features)
****
900/1350
[Fairy/Effect/Alien]
When this card is sent from the field to the Graveyard, you don't lose any LP that turn. When your opponent activates an effect(Spell, Trap or Monster)that involves destroying any of your monsters, remove this card from play to negate and destroy the card and all of your Alien-subtype monster on the field do not get destroyed.
Alien Mind Quarantine [spell]
(looks like an Alien Druid looking into a human's thoughts)
Look at your opponents hand. Select 2 cards in his/her hand. Those 2 cards cannot leave your opponent's hand for the rest of the duel.
I don't think they're that evil tho :/
What do you guys think?