Made-Up Cards:
Zombies:
Drakyule the Vampire Paladin [Dark/Zombie]
(He has long black hair, blank eyes, black eye shadow, a shredded up black-purple cape, black armor with red ancient text on the rims and a mark of a bat on the chest and a mark of a wolf circling the left arm. He also has a huge, HUGE black sword with red ancient text on it, a skull necklace, a scar on his eye and looks like he is about to swing that big ol' blade of his at you)
******
2500/2000
This card can only be Special Summoned from the Graveyard or brought back into play by the effect of "Demon Trinket". This card cannot be brought back into play if removed from play by "Garlic Thorn Vine Stake Giga-Dagger". When this card is sent to the graveyard by a card effect, return it to your side of the field during your next Standby Phase. You may offer this card as a tribute inorder to Special Summon "Drakyule the Vampire Wolf" or "Drakyule the Vampire Bat" from your hand or deck in face-up ATK position.
Drakyule the Vampire Wolf [Dark/Zombie]
(looks like a huge pitch-black werewolf with glowing yellow eyes and a shredded up black-purple cape. He is in the same stance as the gorilla in "Wild Nature Release" but he is howling instead of roaring and you see a full moon in the background)
*******
2750/2300
This card can only be Special Summoned by the effect of "Drakyule the Vampire Paladin" or "Drakyule the Vampire Bat". This card can only be removed from play by the effect of "Wolf-Slaying Silver Halberd". When this card attacks a face-down monster, immediatly destroy it. If the monster was an effect monster, inflict 1000 lifepoints to your opponent and negate its effect. You may offer this card as a tribute in order to Special Summon "Drakyule the Vampire Paladin" from your hand, deck or graveyard or "Drakyule the Vampire Bat" from your hand or deck to the field in face-up ATK position.
Drakyule the Vampire Bat [Dark/Zombie]
(Just like Drakyule the Vampire Paldin but is entirely pitch-black with bat wings and without his sword. His eyes are blood red and you can see his fangs)
*****
2200/2950
This card can only be Special Summoned by the effect of "Drakule the Vampire Paladin" or "Drakyule the Vampire Wolf". When this card destroys a monster, return it to your side of the field at your End Phase and it is treated a a Zombie. You may offer this card as a tribute to Special Summon "Drakyule the Vampire Paladin" or "Drakyule the Vampire Wolf" to the field in face-up DEF position.
Vampire Ninja Lady [Dark/Zombie]
(looks just like vampire lady with black hair and is wearing a black Elektra costume with those Kunai knives in her fingers. She also looks like she is giving your her back but is looking at you from the side of her eye)
****
1850/1550
When this card is battling with an opponents monster, you may discard 1 card from your hand to return this card to your hand for one turn.
Vampire Necromancer [Dark/Zombie]
(a vampire with a black cloak, wielding a black staff with purple flame on the tip and silhouettes of three very familiar Zombies[Clown Zombie, Dragon Zombie and Zombie Warrior])
****
1500/1700
When this card is Normal Summoned, Flip Summoned or Special Summoned, Special Summon up to 3 Zombies from your Graveyard.
Vampire Berserker [Dark/Zombie]
(looks like a vampire with long black hair, all muscled up, a gauntlet covering his entire left arm, black leg armor, a tattoo of a bat on his chest, blank eyes, eye shadow, black lips, teeth protruding from his mouth, a black cape that looks like a wing and a huge Battle-Axe that has a bat design)
****
2300/1500
You must discard 2 cards from your hand inorder for this card to attack.
Vengful Rejuvinating Mummy [Dark/Zombie]
(looks just like Regenerating Mummy, when he's pissed and he is reforming infront of Don Zaloog)
****
1800/1200
When this card is sent from your hand to the graveyard by a card effect, return it to your hand immediatly.
Demon Trinket [Spell]
(looks like a blood-red ruby pendant with a shadowy aura around it and Vampire Lady raising it in the air)
You must offer one monster on your side of the field to activate this card. Return 1 monster in your graveyard or a monster that has been removed from play by discarding your entire hand to your side of the field with an added 700 ATK points.
Wolf-Slaying Silver Halberd [Spell/Equip]
(looks like Dark Paladin swinging a silver halberd with a wolf design on the blade)
The equipped monster increases it attack by 600. Immediatly destroy all Beast, Beast-Warriors and remove from play all face-up "Drakyule the Vampire Wolf" on the field from play.
Garlic thorn Vine Stake Giga-Dagger [Spell/Equip]
(looks like Mauradin Captain stabbing the silhouette of Vampire Lord with a huge wooden dagger with vines and thorns around it that has spirit forms of garlic looking Mystic Tomatoes circling the dagger)
The equipped monster gains 700 ATK points. Remove all monsters with Vampire in their names from play.
Mummification [Trap/Continuous]
(looks like mummy wrapping bringing a Celtic Guardian into the Shadow Realm)
Every time a monster on your opponents side of the field is destroyed by a Zombie-Type Monster on your side of the field, return it to your side of the field as a Zombie-Type monster.
Revenge of the Mummy [Spell/Continuous]
(looks like a Wandering Mummy returning back from the graveyard)
When a Zombie monster is destroyed by battle, return it to the field in the same position it was destroyed.
Beasts:
Mythic Gryphon [Light/Winged Beast]
(looks just like a griffin with a phoenix for the front part and a dragon for the back part. It has 3 sets of wings and has a bone mask only revealing the lower beak, its glowing green eyes and the rest of its body and is flying majestically in the sky)
********
2900/2300
This card can attack again during the battle phase if this card destroyed a monster on its first attack. Negate the effect of Trap cards that target Beast, Beast-Warrior or Winged Beast monsters on your field. You may offer a Beast, Beast-Warrior or Winged Beast on your side of the field as a tribute in order to Special Summon this card from the Graveyard.
Great Gryphon [Light/Winged Beast]
(looks like a griffin with a phoenix for the front part and a tiger for the back. It looks like it is prowling through the sky)
******
2300/2100
This card counts as 2 tributes if being offered as a tribute for a Beast, Beast-Warrior or Winged Beast-Type monster. You may discard 1 card from your hand to destroy 1 Spell or Trap card on the field(This can only be used once per turn).
Gryphon Baby Chick [Light/Winged Beast]
(looks like a baby griffin in a nest, cuddled up like how a puppy looks when they are on their back with beady little blue eyes)
**
700/650
You may offer this card as a tribute in order to Special Summon "Great Gryphon" from your hand.
Gryphon Spell Guarder [Wind/Winged Beast]
(looks like the griffin from "Gryphon Wing" trap card. It looks like it is guarding a seven tools of the bandit and a the Unioned Kiryu w/Dark Blade)
****
1700/2100
As long as this card is face-up on the field. Your opponent cannot destroy any of your Spell or Trap cards.
Legendary Phoenix BladeMaster [Light/Beast-Warrior]
(loks like a phoenix-man thing wielding two Huge black swords)
********
3050/2600
When this card attacks a defense position monster, remove it from play automatically without activating its effect(if any). If the monster is facedown, destroy it immediatly. If the facedown monster had a Flip affect, negate it.
Minotaur Ogre Golem [Earth/Beast-Warrior]
(looks like a buff bull person with a hand mace and a surgically attached cannon)
******
2500/1500
When this card battles with a card in DEF position, inflict Battle Damage to your opponent equal to the monsters DEF.
Berserk Sloth [Earth/Beast]
(looks like a dark green/brown sloth with a skull mask and with razor claws. It looks like it is charging at you)
****
2400/1000
Pay 1000 when this card succesfully attacks.
Fortress Armadillo [Earth/Beast]
(looks like a grey skinned armadillo with a black metal "shell" with all sorts of cannons, machine guns, plasma lasers and stuff like that)
******
2200/3200
While this card is face-up on the field, all battle damage done to the controller of this card becomes 0. You may send as many Beasts, Beast-Warriors or Winged Beasts to the graveyard on your side of the field(excluding this card) in order to inflict 1000LP to your opponent for each monster tributed. Every time a Beast, Beast-Warrior or Winged Beast on your side of the field is sent to the graveyard, put a Spell Counter on this card for each Beast, Beast-Warrior or Winged Beast sent to the graveyard. When this card is destroyed, you may pay pay 1000LP inorder to Special Summon monsters equal to the # of Spell Counters on this card from your hand or graveyard to the field.
Shadow-Fiend Gryphon [Dark/Winged Beast]
(looks exactly like Mythic Gryphon, but is completely black except for its blood red eyes)
********
2900/2300
This card can attack again during the battle phase if this card destroyed a monster on its first attack. During each of player's Standby Phases, you may Special Summon a "Shadow-Fiend Crow Token"(Dark/Winged Beast/2/800/900) to your side of the field in face-up DEF position. Your opponent must destroy the "Shadow-Fiend Crow Tokens" first inorder to destroy this card.
Primal Resurresction [Spell]
(looks like the gorilla from "Wild Nature Release" popping out of the ground causing lightning)
Discard 1 card from your hand in order to Special Summon a Beast, Beast-Warrior or Winged Beast from your graveyard in face-up ATK or DEF position.
Wild Rage Release [Spell]
(looks like a whole swarm of Beasts, Beast Warriors and Winged Beasts stampeding through an army of knights)
Double the attack of all Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field.
Swarming Hunting Pack [Earth/Beast]
(looks like a pack of black wolves, bears, lions and gorillas)
****
1400/1300
When this card is Normal Summoned, Flip Summoned or Special Summoned, Special Summon 1 level 4 or lower Beast, Beast-Warrior or Winged Beast from your hand or deck to the field in face-up ATK or DEF position. Your opponent must destroy this monster first inorder to destroy any other monsters on your side of the field.
Guardian Nature Spirit [Wind/Fairy]
(looks like a totem pole dragon-ghost)
**
600/300
You may send this card from your hand to your graveyard in order to negate the effect of a Monster, Spell or Trap card against your Beast, Beast-Warrior or Winged Beast monsters.
Fire:
Blazing Flame Empress, Vulcana [Fire/Pyro]
(looks like a slutty fairy with dragon wings and dragon claws are covering her breasts. She is on fire and her hair is made of streams of lava. She is also wearing a red knight helmet covering all of her face except from her mouth down and is wielding two flame swords)
******
2400/2600
You may Special Summon this card by removing 2 Fire-Alignment monsters in the graveyard from play. This card may attack twice during the same Battle Phase. If this card attacks a monster in DEF position, return it to the top of your opponents deck.
Shadow Inferno Knight [Fire/Pyro]
(looks like a suit of black armor and the "body" is purple flame)
****
1900/2000
Inflict 500LP to your opponent for each monster this card destroys.
Balrog [Fire/Pyro]
(red demon with a fire mane of a horse, wings, a flame sword and its fire is blue)
****
1000/1000
This card gains 500ATK points for each Fire monster on the field. When this card destroys an opponents monster, Special Summon the destroyed monster during your End Phase and is treated as a Fire monster for the duration of the duel.
Molten Lava Snail [Fire/Pyro]
(it looks like a snail made of lava and the shell is a flaming boulder)
***
800/1900
Flip: inflict 1000LP to your opponent. If this monster is destroyed, the monster that destroyed this card cannot change battle position.
Magma Tortoise [Fire/Pyro]
(looks like a red alligator snapping turtle with flame coming out of two spikes portruding from its back)
*****
2400/2900
You may offer 2 Pyro monsters on your side of the field in order to inflict LP damage to your opponent equal to half of the tributed monsters.
Flame Whip [Spell]
(looks like Balrog whipping Marauding Captain in the back with a blue flame whip)
Select 2 monsters in your opponents graveyard and Special Summon them in face-up ATK position. The selected monsters are treated as Fire monsters and you cannot conduct your Battle Phase the turn this card is activated.
Eruption Lava Explosion Wave [Spell/Quick-Play]
(looks like a Widespread Ruin, but you see Balrog in walking out of the blast)
Destroy all Non-Fire monsters on the field.
Blazing Blue-Fire Blade [Spell/Equip]
(looks like Balrog wielding a very, VERY big Blue flame 2-hander and a Widespread Ruin behind him)
Only a Fire-Type monster can be equipped to this card. Increas ethe equipped monster's ATK by 900 ATK and DEF points. When the equipped monster destroys an opponents monster, inflict 500LP to your opponent.
there alot more cards coming up...I just can't type all of em now :(