View Full Version: Qudditch Rules

The Leaky Cauldron > The Quidditch Field > Qudditch Rules



Title: Qudditch Rules


Professor Rogue - May 21, 2005 05:05 AM (GMT)
QUDDITCH RULES


1) The Seeker cannot catch the snitch within their first few posts. We want the games to last as long as possible so everyone has a chance to participate. There needs to be 60 posts before anyone even thinks about ending the game.

2) The Chasers cannot throw the quaffle and have it go through one of the hoops every time. That defeats the purpose of the game.

3) The Chasers cannot throw the quaffle and get it into the hoop all in the same post. You must let the Keepers or opposing team members have at least a chance to block it from going through.

4) The captain of a team may call for a time out by signaling to the referee. This is the only time player's feet are allowed to touch the ground during the match. Time out may be extended to a two hour period if a game has lasted more than twelve hours. Failure to return to the pitch after two hours leads to the team's disqualification.

5) The referee may award penalties against the team. The chaser taking the penalty will fly from the central circle towards the scoring area. All players other than the opposing keeper must keep well back while the penalty is taken.

6) Wands may be taken onto the pitch but must under no circumstances whatsoever be used against opposing team members, any opposing team member's broom, the referee, any of the balls, or any member of the crowd.

7) Always posts your team house and position in every one of your posts so that everyone knows who you are.

8) Keepers are reminded to be realistic. You can't block every goal. Some goals will go through.

9) No house can post 4 times in a row. Allow the other team to make a post. For example, 4 post should not go by with the same house posting.

10) We want this game to last as long as possible! Be creative, let is last a long time. A minimum of 60 posts per game before the game is even thought about ending.




Professor Rogue - May 21, 2005 05:31 AM (GMT)
ALTERNATE RULES


1) If a player is absent for over a day, the alternate will assume the position until the player returns.

2) If in 5 days the player does not come back, the alternate will assume the position full-time and auditions will be held for a new house alternate.

3) Absolutely NO trading of secrets with other teams. What is discussed in the house forum, STAYS THERE until used by a teammate in the match.

4) We know you love your house, and your house team, but NO bashing of houses. No - "Hufflepuff is going to CREAM Slytherin!" You can have house pride, but don't go overboard.

5) As an alternate you are, just like the other Quidditch players, obligated to check the Quidditch match daily. This is to ensure that the positions are always posted for AND so that if you must take over for a player, you know what is going on in the match.

Professor Rogue - May 21, 2005 05:34 AM (GMT)
Ten Common Fouls:


Blagging: Applies to all players. Seizing opponents broomtail to slow or hinder.

Blatching: Applies to all players. Flying with intent to collide.

Blurting: Applies to all players. Locking broomhandles with a view to steering opponent off course.

Bumphing: Applies to beaters only. Hitting bludger towards crowd. Necessitating a hault of the game as officials rush to protect bystanders.

Cobbing: Applies to all players. Excessive use of elbows towards opponents.

Flacking: Applies to keeper only. Sticking any portion of anatomy through goal hoop to punch quaffle out. The keeper is supposed to block the goal hoop from the front rather than the rear.

Haversacking: Applies to chasers only. Hands still on quaffle as it goes through the goal hoop. Quaffle must be thrown.

Quaffle-pocking: Applies to chasers only. Tampering with quaffle, like puncturing it so that it falls more quickly or zigzags.

Snitchnip: Applies to all players but seeker. Any player other than the seeker touching or catching the golden snitch.

Stooging: Applies to chasers only. More than one chaser entering the scoring area.

Talon Rivieras - July 12, 2006 06:03 PM (GMT)
About the rules where any player's feet cannot touch the ground, what if you are injured anad fell of your broom or something??

Sardine - July 12, 2006 07:05 PM (GMT)
Talon,that wouldnt count.But it also depends on how badly you're injured. But i think it's more that if you're flying low on to the ground,and you stick your leg out and put your foot flat on the ground. But if you fall off your broom and hit the ground,it shouldnt be a foul against you.

Brooke Avel - July 12, 2006 10:32 PM (GMT)
Well in another site i am on the seekers have a maze whixch sends them around the site looking for cluie answer?

Such as? This place a person sat in a tree to think?

Then people would explore the site and see Brookes Tree. So they woruyld post]\\\

Catches snitch

Wee won thanks to the cheer captain Brooke

Talon Rivieras - July 12, 2006 10:49 PM (GMT)
Yeah I understand some of what Brooke is saying. I think we should have some sort of way for the seekers to catch the snitch other than just roleplay. Like, search for clues and stuff all over the site to find it.

Rayne Lupin - July 12, 2006 11:39 PM (GMT)
I know that there must be a game out there designed for multi-player matches. Hmmmmmmm

Sardine - July 13, 2006 04:03 PM (GMT)
That's all good and well,guys...But,that would mean loads of work,and the Seekers would have to be excellent RPers,as well as good at spotting clues.They'd also have to be old members of this site to have an advantage,and not many people have been here as long as...Say,Shonk. But I do get what you're saying.

Dusty Dorsy - July 14, 2006 01:07 PM (GMT)
Not only that but I am sure with All the Headmaster has to do already that would make it so that its not so fun to be on here. I know that being on here is hard due to schedules.

Sardine - July 14, 2006 03:57 PM (GMT)
Dusty's right about that as well. Reggie is already busy with studying, writing a book and the rest of his own life. Then there's also the LC.
And,like Dusty said; we're all in different Time Zones and have different schedules,so it'll be really difficult to try and make the game fair.

Ginny_potter - July 14, 2006 04:03 PM (GMT)
i was going to ask about that! Because im like the only active brit here

IlovDanielRadcliffe - July 14, 2006 04:07 PM (GMT)
QUOTE (Ginny_potter @ Jul 14 2006, 12:03 PM)
i was going to ask about that! Because im like the only active britt here

lol what?!?!

And I dunno if were supost to do this before a game but I do accept the rules and such...and I'm going to go over them with the Gryffindor Team just to make sure they really are reading them :P Cant wait intill next game!

Sardine - July 14, 2006 04:28 PM (GMT)
{Brittany, Emily means that she's the only active person from Britain here. Except for Merlin who pops in every few days...Or weeks for that matter}

Go Hufflepuff!
Go Slytherin!
*Thinks of really cool chant and runs off to post it in the Pep Rally thread*

Ginny_potter - July 14, 2006 04:50 PM (GMT)
haha yeah thats right hehe sorry should have made myself clearer

IlovDanielRadcliffe - July 14, 2006 04:52 PM (GMT)
lol yeah I thought you meant something about me :P


Ginny_potter - July 14, 2006 05:35 PM (GMT)
aww bless ya britt!

Professor Rogue - July 15, 2006 09:57 AM (GMT)
Here to answer questions! Thanks for understanding all!

Talon: What Sardine said, if you're injured, that's different circumstances. But my point was that the game is played in the air so if your feet hit the ground and you're running or something, that would be a foul.

Question about Game I think it was Brooke who brought up a question about the seeker and who finds the snitch and such. And I completly understand where she's coming from, in other words, who decides who catches the snitch? You'd want it to be fair and such so to not make things too difficult because I would like the game to last as long as possible, we might have a questionare or something. I'm not exactly sure, but whichever seeker gets the most right, grabs the snitch? I'm not entirely sure so opinions would be great!

Sardine - July 15, 2006 10:14 AM (GMT)
That could work. But,to make things even more difficult, you make the question on Harry Potter stuff,Quidditch AND general knowledge! But there's a catch-> The fact that we all live in different time zones, so we're online at different times.

Professor Rogue - July 17, 2006 06:36 AM (GMT)
QUOTE (Sardine @ Jul 15 2006, 05:14 AM)
That could work. But,to make things even more difficult, you make the question on Harry Potter stuff,Quidditch AND general knowledge! But there's a catch-> The fact that we all live in different time zones, so we're online at different times.

That happens with no matter what we do. That's why it's good to have as many members on the team as possible. But if all the members post at least 1 time whenever they come to the boards, that would be great.

Okay, I was talking this over with Talon and Rayne, but here is what I'm thinking. In this Qudditch Match roleplay, if the Chasers threw the Quaffle into the goal, they have to leave that open ended for the Keeper of the other team to say if they blocked the Quaffle, or if they scored. But being realistic, the Keeper wouldn't be able to block it ALL the time. The other team would score, sometime right?

So to make this more organized, I was thinking of having the Chasers of each team answer a few questions. If they get them right, they recieve a couple of Quaffle Passes. With these passes, they can use them at any point in time during the game to "score" on the other team and earn 10 points. What do you think?

Dalejin - July 17, 2006 06:42 AM (GMT)
I like the idea. Seeing as Quidditch is a game of skills and it takes skill to be able to answer some questions. But thats only my opinion. As well seeing that I'm not a member of the team I wouldn't have to try and answer them. But oh well.

Talon Rivieras - July 17, 2006 06:45 AM (GMT)
Now that I read this more clearly, I think that it is a great idea! BUT, what about the beaters and having quaffle passes will make it unfair for the keeper considering the keeper now has to let ALL quaffles go through the hoops

Professor Rogue - July 17, 2006 06:50 AM (GMT)
QUOTE (Talon Rivieras @ Jul 17 2006, 01:45 AM)
Now that I read this more clearly, I think that it is a great idea! BUT, what about the beaters and having quaffle passes will make it unfair for the keeper considering the keeper now has to let ALL quaffles go through the hoops

Not necessary. The keeper would only really have to let a quaffle go through if the person has a Quaffle pass. If they let it go through anytime else, that's there choice and that's fine too. So say I answered 3 questions right and got 3 Quaffle passes. If I wanted too, I could use that pass (letting the Keeper know) and they would have to let me score. If I didn't use the pass, it's up to the keeper if they wanted to block it or let it go through.

Talon Rivieras - July 17, 2006 06:58 AM (GMT)
What is so special for the beaters than? How about everyone gets to answer a question. For the seekers, they have to keep a steady roleplay of getting near the snitch and chasing it and need 20 questions correctly answered to catch it successfully.
Beaters needs 5 questions answered correctly to hit someone.
Keeper needs 1 question answered correctly to block one quaffle.
Chaser needs 1 question answered correctly to shoot one quaffle.

Now the questions answered correctly aren't required for the game but will give automatics like beaters get automatic hits, chasers get automatics scores, keeper gets automatic blocks. Keepers would really get to choose regardless but keepers can block quaffle passes with their block passes or whatever it should be called.

Professor Rogue - July 17, 2006 07:52 AM (GMT)
QUOTE (Talon Rivieras @ Jul 17 2006, 01:58 AM)
What is so special for the beaters than? How about everyone gets to answer a question. For the seekers, they have to keep a steady roleplay of getting near the snitch and chasing it and need 20 questions correctly answered to catch it successfully.
Beaters needs 5 questions answered correctly to hit someone.
Keeper needs 1 question answered correctly to block one quaffle.
Chaser needs 1 question answered correctly to shoot one quaffle.

Now the questions answered correctly aren't required for the game but will give automatics like beaters get automatic hits, chasers get automatics scores, keeper gets automatic blocks. Keepers would really get to choose regardless but keepers can block quaffle passes with their block passes or whatever it should be called.

Well I'd really like to keep it organized, but still have it open ended for anything to happen. That's a lot of work with the questions, unlike for the Chasers, I can whip up something right quick. Especially if the match is tomorrow (Tuesday). But if the Beaters want to hit someone, they can try, but you'll have to wait for the other person to reply to see if you hit them or not. That's what keeps things interesting. Read some of the old games to get an idea of what I'm talking about.

Ginny_potter - July 17, 2006 10:33 AM (GMT)
did you say it starts today or tomo because it say 17 on one thread and 18 on the other which is it?

Sardine - July 17, 2006 03:53 PM (GMT)
It's Tuesday,the 18th,Emily :)

Reggie,you've completely lost me! I dont know what im reading.Talon's idea does make sense though,but it would also take a bit longer to get to work. So if you could explain your idea in plainer english,Reggie,that would be very much helpful :)
Oh,is Quaffle Pass a shot at the goals,or the ability to pass? I think that's where you lost me Reggie :P

Professor Rogue - July 18, 2006 01:10 AM (GMT)
QUOTE (Sardine @ Jul 17 2006, 10:53 AM)
It's Tuesday,the 18th,Emily :)

Reggie,you've completely lost me! I dont know what im reading.Talon's idea does make sense though,but it would also take a bit longer to get to work. So if you could explain your idea in plainer english,Reggie,that would be very much helpful :)
Oh,is Quaffle Pass a shot at the goals,or the ability to pass? I think that's where you lost me Reggie :P

Sorry Sardine, Quaffle Pass is like a make believe "ticket" that allows the Chaser to automatically score on the other team. So when they throw the Quaffle in, the Keeper will of course roleplay trying to stop it, but won't get there in time and the Chaser would score.

Dusty Dorsy - July 18, 2006 01:21 AM (GMT)
I like this idea Reg... It will keep us up to date on things as well as having fun. I know in some websites quidditch is a series of questions asked and it saids beater: then question so only beaters can answer meaning no one else can answer. I think if it is done this way then everyone on the teams need to have each other on a im client so that people can see if someone else on the team has the answer to the question. That is just my opinion since it will help. and it wont be cheating since it wont be talking to other teams. Maybe in Slytherin's case where Sardine is hufflepuff but playing with us for this match since we dont have many people.

Sardine - July 18, 2006 05:21 PM (GMT)
Oh,ok,now I understand :) Wait...When will these questions be asked?
Dusty,your idea makes sense...Kind of :P, but doesnt that sort of defeat the object of RolePlaying? I mean,a series of questions...Unless im missing something here,which is highly probable.:)

Sardine - December 20, 2007 08:58 AM (GMT)
*facepalm*
I'm such an idiot sometimes.
This thread is old. Haha.




Hosted for free by InvisionFree