View Full Version: Quick counter question

DOA Kunoichi - Forums > The Training Room > Quick counter question



Title: Quick counter question


Mills McDougle - November 18, 2004 03:08 PM (GMT)
The only thing I really struggle with in this game is remembering that :right: + X is to parry mis kicks. I can't get that permanently down for anything. Anybody have any tips to help remember this?

Talim JP - November 18, 2004 03:21 PM (GMT)
Just remember it. (After you get hit by the 5 millionth kick cause you did the wrong reversal you'll remember).

XCTU - November 18, 2004 05:43 PM (GMT)
Umm...maybe write it on a post it and stick it to the middle of the screen?

DarkFox101 - November 18, 2004 07:10 PM (GMT)
Do what I do. Practice in sparring mode. Have a practice fight with the A.I. opponent and practice countering. That's what I do.

Dan - November 18, 2004 08:12 PM (GMT)
to me its easy
the only time i use :right: X is for wake up attacks
or when im playing Talim JP(lie fangs attack are i bit confusing but i now how to counter now)

Mills McDougle - November 18, 2004 08:59 PM (GMT)
QUOTE (DarkFox101 @ Nov 18 2004, 02:10 PM)
Do what I do. Practice in sparring mode. Have a practice fight with the A.I. opponent and practice countering. That's what I do.

Like this tip the best. I never really spar, so I think I'll do that. :D

Talim JP - November 19, 2004 12:12 AM (GMT)
Dan next time I'm gonna throw you instead then!

(Does a raising kick on wife who reverses it and hits frying pan to the head). :pinch:

DarkFox101 - November 19, 2004 12:16 AM (GMT)
QUOTE (Talim JP @ Nov 18 2004, 04:12 PM)
Dan next time I'm gonna throw you instead then!

(Does a raising kick on wife who reverses it and hits frying pan to the head). :pinch:

Ouch. Watch out Talim. Your wife may be Lei Fang in disgiuse...

XCTU - November 19, 2004 06:50 PM (GMT)
he wishes. ;)

JWBB - November 19, 2004 06:57 PM (GMT)
Lol. I have trouble countering Leifang, but I just can't be bothered to even try to counter Ayane, whew, she's too fast.

DarkFox101 - November 19, 2004 08:04 PM (GMT)
QUOTE (JWBB @ Nov 19 2004, 10:57 AM)
Lol. I have trouble countering Leifang, but I just can't be bothered to even try to counter Ayane, whew, she's too fast.

I only counter Ayane when I know I can counter her. Besides, Ayane's movements are confusing to counter so that is probably why Ayane is #1 rated in the world. Check X-Box live Popularity.

Talim JP - November 20, 2004 11:42 AM (GMT)
My wife's Japanese. Her attitude is more like Ayane (but she can't do the ray beam- as far as I know).

(eating supper that has been thrown at him).

XCTU - November 21, 2004 05:16 AM (GMT)
QUOTE (JWBB @ Nov 19 2004, 10:57 AM)
Lol. I have trouble countering Leifang, but I just can't be bothered to even try to counter Ayane, whew, she's too fast.

Whats your problem with her? I don't see why you would have problems countering her. She's not really that fast, and i guess it's deceptive if you don't know hit levels, but overall she's not that difficult.

Her 4P is countered mid punch, thats her most popular move when people play Ayane. Her drill kick is a mid kick, so its countered 6F, and you can't actually counter it and deal damage to her

Aside from that, if you're not sure how to counter, i suggest countering low because it goes under highs and throws, and it will stop lows, too. This means only mids and low throws can be used to counter someone who counters low, and rarely does anyone low throw regularly enough for the low counter not to be worth it if you're just guessing. And if they start to do low throws a lot, then you can go back to countering high/mid again (or depending on what character you are, you can parry with 49F for Lei Fang, Kasumi, and Gen fu.) Either way, the message i'm trying to get across is to low parry more, if anyone here has played me and seen how i use it, you'de notice that its VERY useful since i've had a countless amount of throws go over my low parry, and anytime i actually DO parry a low, its just icing on the cake. :D

Dan - November 21, 2004 07:06 PM (GMT)
mostly of ayne attacks are mainly high or low
just try to counter those

:kasumi:

XCTU - November 21, 2004 08:04 PM (GMT)
QUOTE (Dan @ Nov 21 2004, 11:06 AM)
mostly of ayne attacks are mainly high or low
just try to counter those

:kasumi:

well, not really, but i thikn what you mean is that when she's sitting there doing like, spins, and when she's in back turned, its either gonna be high or low. When she's neutral, its prolly gonna be mid, like drill kick or 4P, but after 4P, most ayane plays go either high or low because she doesn't have a mid followup, unless you just do something out of back turn, but in that case, the 4P becomes unsafe so its very risky being hit while in BT because everything is a counter hit.

So yeah, if she's mixing you up, just low parry and that'll take care of most of the options. Im not saying it will work 100% of the time, but mix that in with your own sense of how to beat the opponent and you'll do fine against her, unless of course your opponent is just better than you, then of you're prolly gonna lose anyways.

Talim JP - November 21, 2004 10:59 PM (GMT)
:eyebrow:

It's easy to see who are the better players here...

blueboy - November 22, 2004 03:01 AM (GMT)
I'm kinda late on the subject, but for mid-kick counters...the best option to be said is to know what move's being thrown at you. If you know exactly what's being thrown at you, a slight advantage is given, thus forcing your opponent to try something else.

Sparring mode is really the best way to get in some good pratice.

As for :ayane: she's not the fastest character....but she has some good mixups if done correctly. And for the sole fact that she hits like a freight train, the enviornmental damage that can be accumulated from her is pretty crazy.

I've began re-learning my skills with her, and her :down: P (in backstance) along with her backthrows (F+P or :down: F+P while in backstance) are two of her most dangerous moves.

Performing low counters is a good method, but for players like myself....wait for this, thus leading to a low throw most of the time. My playstyle mixes up both low throwing and high attacks (mid's depend on my character of choice).

Knowing what's being thrown at you is a better advantagepoint than performing low counters. Blocking is a tad bit better than low reversing.

Play around with it to see what works better for you.

Talim JP - November 22, 2004 03:46 AM (GMT)
And blueboy you and XCTU are included in that list (of better players).

It's definately an advantage to know what's comin' at you. So study people study (like I should be the one doin' that too!)! And that's not only for DOA either!!

XCTU - November 22, 2004 05:08 AM (GMT)
Ayane's BT 2P gives free throw on block. VERY risky. her other mid option of out BT, BT 7P also is very unsafe, its like 4P, but unable to follow it up in an uninetrruptable canned string. If i sit there and block, you might nail me with one or two lows, but if you try to mix a mid in there and i block it, i get a free throw/combo regardless. Thats why i dont use 6PP with Ayane, its too risky, and the second hit of 6PP = BT2P

The low throw is good though, i like doing 1P BT1P BT 1P and then trying to guess when they're gonna block low or low counter and then do the low throw. If anything, it'll just annoy them, hahaha.




Hosted for free by InvisionFree