Title: Chaos War: Into the Unknown
Description: This is where it all happens.
Tidus||Teen_Link - February 1, 2004 01:45 AM (GMT)
uhhh i'd ask benandorf if that even exists and you know you cat move without permission to another land
Benandorf - December 23, 2003 01:47 PM (GMT)
Just starting this topic, the News will be up soon. Wait patiently.
Benandorf - December 25, 2003 01:39 AM (GMT)
The Chaos News:
News:
Story:
The Mud-Men get 60 Men from the Barracks.
The Fairys get 62 from Barracks.
Bw’Kell get 50 from Barracks.
Altevin: Bombapults are cannons. They cost $100 each. You beat both the people, and lose only 3 HP, and get 25 g, add 2 AI kills to your kill chart.
ArtyLink: You make 1200 Gold, but the band splits up. You get the skills (as songs) Spirit Song (talk to a spirit), Animal’s Cry (brings some animals to help you), and Rock Hit (stuns enemies for a bit)
Holly: Your present will be out soon, when I lose my headache…
Tell me if I missed you, so I can eat some more cheese.
Census:
Mud-Men:
AIs: 358, 298 trained, 60 not trained, 2 Carpenters
RPs: 12
Gold: 15000
Buildings: CC with Turret, Barracks, and Hospital, RC, CTC, 25 Houses
Fairys:
AIs: 264, 202 trained, 62 not trained
RPs: 6
Gold: 13000
Buildings: CC with 2 DNAs, Barracks, Hospital, RC, 20 Houses
Bw'Kell:
AIs: 226, 176 trained, 50 not trained
RPs: 6
Gold: 4400
Buildings: CC, Barracks, RC, Hospital, Outpost in Haven
Inventions:
None!!
Shoppe:
Mud-Men Shoppe
Weapons
Sig Sauer 500g (need Concussion Rifle): A high-powered pistol
Sniper Rifle 400g (need Concussion Rifle): A long-range weapon.
Tranquilizer 400g(need Concussion Rifle): A stun gun.
Mace 250g(need Riot Stick): A powerful but clumsy hand-to-hand weapon.
Misc.
Sunglasses 50g: Can block the Mesmer and has light filters.
Four Wheel Drive 700g: An all terrain vehicle.
Battle Horn 200g 2 months to build: Raises moral of troops by 45% and lets you get more troops when looking for troops
Buildings:
Carpenter Training Center 1500g: You can choose how much you want to pay for a carpenter, and you get half as much as you paid off each building they work on. They also take off 1 day of building, but even if you have 100 working on the building, the least the building can go down to is 300g and 1 day.
Fairy Shoppe
Weapons
Neutrino 2000 550g (need Concussion Rifle): A gun that has 3 settings: Scorched (stunned), Well done, and Burnt to a cinder.
Tri-barreled Blaster 650g (need Concussion Rifle): A gun that can shoot explosives, lasers, or shock waves.
Buzz Baton 350g (need riot stick): A hand-to-hand combat weapon that has little physical power, but temporarily paralyses whatever it hits.
*Illegal* Soft-Nose 200g: A very destructive laser but isn’t very accurate. Need Batteries.
Misc.
Helmet 350g: Includes Lights (to see by), Sonix (confuses enemy), filters (lets them see shielded beings), and blocks Mesmer.
Wings 350: Allows non-pixies to fly.
Phoenix Flute 300g takes two months to build: You raise the Moral of your troops by 50%, and you can summon a phoenix after a while of using it.
Basic Shoppe
Weapons
Blaster 100g: a normal gun
Strong Gun 200g: Must have Basic Gun to Purchase
Concussion Rifle 300g: Must have Strong gun to purchase
Basic Club 75g: a hand-to-hand weapon
Combat Rod 150g: Must have basic club to purchase
Riot Stick 350: Must have basic club to purchase
Misc.
Basic Shield 100g: A basic blocking item.
Strong Shield 300g: Must have Basic Shield to purchase
Big Shield 500g: Must have Strong Shield to purchase. The most powerful shield
Riot Shield 450g: A portable Wall
Vest 50g: A little Armor
Light Armor 100g: Must have Vest to Purchase
Body Armor 175g: Must have Light Armor to Purchase
Batteries 20g-8pack 40g-20 pack: for softnoses, 6 shots a battery
Mint-5g: Heals 10 SP, won't work for Bw'Kell.
First Aid Kit-5g: Heals 10 HP, won't work for Fairys.
Acorn in a Bag-50g: Heals all SP, not for Mud-Men
Hospital in a Bag-40g: Heals you completely, not for Fairys
Book of Taura-60g: Heals 30 HP and 30 SP, not for Bw'Kell
Instant Warlock-50g: Heals 50 HP and 10 SP, not for Mud-Men
Researchable Items
Updated Science 400g (must have researched to buy): Can make flares on command, 5 uses.
Hand Held Teleported 500g (must have researched to buy): Teleports you to one of your cities, 7 uses
Others will be made, these are just the ones know at the time...
Buildings
Main Buildings
Barracks 1500g, 5 days: Brings in 1-10 AI Soldiers per day per Barracks
Command Center 3000g, 10 days: The Main Building in Cities.
Out-Post 1000g, 3 days: You put these on the outskirts of territories and cities for an alert when enemies are coming.
Research Center 1500g, 5 days: For researching new weapons and buildings. You can choose how much gold you put into research a day.
Hospital 1500g, 5 days: Heals you completely for free, but you have to rest there until the news comes out, or the WarMod will tell you when you finish resting there.
Defense Buildings
DNA Cannons 800g, 4 days: A defense turret that can stun enemies.
Turrets 950g, 5 days: Can kill enemies, but not very accurate.
Thin Wall 100g, 1 day: A flimsy defense
Medium Wall 200g, 1 day: A medium defense
Thick Wall 300g, 1 day: A strong defense
Shield Wall 500g, 2 days: A Very Powerful Defense
ArtyLink - December 25, 2003 01:41 AM (GMT)
I am oviously here, as I helped set up some. Just saying hello.
Altevin - December 25, 2003 11:45 AM (GMT)
Oh yeeeah, oh yeeeeah, oh yeaaaaah.
These forums are SO much better!
Artylink: Daaaaaaaaaaaang O_O
It was snowing in Haven (don't ask how). Altevin threw down his paparwork and ran down six stories straight before runnning through the lobby and leaping straight through the double-doors to skid to a stop face-first in the snow. Needless to say, it was his favorite season.
Hmm, methinks it is time for a new skill: Snowball! (attack spell)
It will take 12 days to make, the 1st of january being the first. It is more powerful in winter, late fall, and early spring. You will need to complete a trial after it's done.-Benandorf
Benandorf - January 1, 2004 12:04 AM (GMT)
Sirk - January 1, 2004 01:16 AM (GMT)
Is there a limit as to how many Barracks a race can have? If not, I'll build two more at Church Hill.
I'm going to try to recruit some members by myself also.
Benandorf - January 1, 2004 01:50 AM (GMT)
One barrack, at the time... It may change at one point, maybe when we get more bases.
ArtyLink - January 2, 2004 12:06 AM (GMT)
Buying the second lvl vest, then Body Armour. Also, buying Sig Sauer.
Readying troops to attack, bringing 250 trained ones. We march at dwn (actually today). Those dwarves won't make it for a week. Also, sending letters to the generals.
Formal:
My dearest Fellow General (insert the name here, Altevin or Sirk),
I Ask you as a friend to help me in this battle vs the dwarves. You may lose a few men, but it is for the good of a race.
Signed,
ArtyLink
Unformal:
You want some money? Get your butts over here and beat these guys to a pulp.
Sirk - January 2, 2004 02:21 AM (GMT)
Invention: Mall-Idea stolen from humans. Holds a food court, arcade, and various stores and entertainment places. Good source of income, depends on and raises a race's happiness.
Hmm... Is it possible to construct a back-up base?
Arty, take as many men as you need.
Altevin - January 2, 2004 01:37 PM (GMT)
I believe the rule is thus: one barracks may be constructed per base. So you can found more bases elsewhere and build another barracks there. You will then recieve troops from both. However, building a base can be quite costly. Benandorf tells me that to start one you have to:
Build an outpost
pay an extra 1000 gold
build a CC
and THEN build whatever you want.
anyway, sending 200 trained fairy troops to london, buying ten bombapults and sending them too. Tommorow they will head for scotland, and then... I go on vacation :( I'll post strat tomorrow.
Buying acorn in a bag, finishing my wizard king research (6 days now, I think I have something.) and heading to london.
Artylink: For the good of *A* race? I need to chew you out over IM.
DAY 4/16 SNOWBALL RESEARCH
ArtyLink - January 2, 2004 01:41 PM (GMT)
Buying Big shield.
Sirk: I'll just take 100, thanks.
It's Killin time!
The troops will just go around, and destroy EVERYTHING they will blow up any and everything the can. I will send 50 after the barracks, and 75 after the command center, leaving me with 125 to kill all other things. Also, we will torch the houses.
My personal Strat:
Time to try out Anduril. I will pay 15 SP to do the sweet spinny thing, and zoom through the lines of enemys. I will use my NC's Cloak to Poofy-Unpoofy if they get too many at me, or if they all run away.
Benandorf - January 2, 2004 01:51 PM (GMT)
War Leaflet!
The battle is NOW!
Today, the Mud-Men army attacked the Dwarves. The dwarves had but a very flimsy wall (we're talking cardboard) that was taken out withing 10 minutes, and then the chaos begun. ArtyLink massive destroyed them, and the other army did a great job. The Barrack is about half way to being destroyed, and the CC is about 1/3.
Losses:
Mud-Men: 30 Trained Troops
Dwarves: 75 trained Troops, 30 Troops, 10 Houses
ArtyLink: Nothing! But take 25 AI kills.
Battle Census:
Mud-Men:
220 Trained Troops
Dwarven Brotherhood:
75 Trained Troops, 100 Troops
Buildings: Barracks (almost have destroyed), CC (almost 1/3 part destroyed), 10 Houses, Hospital
Altevin - January 2, 2004 02:18 PM (GMT)
Sigh, tha battles gonna be over before I get there <_<
Altevin - January 3, 2004 01:06 PM (GMT)
STRAT:
The mud men will retreat to a safe distance (or else, by the way) The bombapults will fire a volley at the base, damaging and destroying buildings and hurting their troops (they will be aiming specifically for buildings). Afterwards, I will use my gandalf's staff to shoot a dragon firework at them, then use my gene's gloves to throw around a sufficiently heavy piece of rubble. Assuming the mud-men charge, the Fairys will charge from the opposite direction, guns blazing. I will shoot fireworks from my staff for a bit before switching to my concussion rifle and bblasting any Dwarf grunts who cross my path. (If I happen to run across a leader, I will attempt to capture him. ) If they hole up in the CC, we will offer them surrender.
day 5/12 snowball
Benandorf - January 3, 2004 02:33 PM (GMT)
YOU AREN'T THERE YET!!!! YOU WON"T BE TILL TOMMAROW!!!! ARRRGGG!!!!!!!! DIIIIEEEEEE NNNOOOOWWWWWW!!!!!!!!!!!
Altevin - January 4, 2004 11:27 PM (GMT)
Fine, that means my troops will not help Artylink EVER, because I wasn't here when my troops arrived, so they just kicked back and watched the mun-men sustain bodily injuries <_<
Now, what were you saying?
ArtyLink - January 5, 2004 12:20 AM (GMT)
HEY I DIDN'T YELL AT YOU! Anyways, doing as altevin said, charging, and then the Bw'Kell will go too, destroying buildings, as well as any dwarves in their way (dwarves are weak to fire, and buildings aren't ussually that great either.)
Silent - January 6, 2004 12:23 AM (GMT)
Times Maganize
First Issue! After 250 years of inactivity, Times Maganize have been reactived! This maganize was a very popluar maganize around the United States and the World before the fall, which, of course, happened 250 years ago!
Our creators, Silent and Dalton Goodier, have done research into Times Maganize, and have made enoguh money to restart production. Our popluarity have skyrocketed, and we expect to grow from Europe to the Whole World!
====
Stories:
-None-
====
Commenetary:
"The Human (Mud-Men) Empire has commited much war-crimes against the Dravean Brotherhood," says Silent, a former commander in the Human army. "They slaughtered many people and took their lands. I know of nationalism as a force that only kills and divide, not unite."
Times Maganize is not supporting either the Human or Dravens, but is supplying humanitran aid to the Draven race. "We care about the calusisties of war." Silent comments.
Benandorf - January 6, 2004 12:34 AM (GMT)
Thank you Silent. I am sure you will be a great Times Writer.
Dalton Goodier - January 6, 2004 03:51 PM (GMT)
RTQ: Boredly, Dalton strolled around the Police Headquarters, looking for something to do. Most of the LEP guys around him were talking, eating donuts. But not Dalton. He stares out of the window, remembering old times, remembering how things could have been, should have been. But he has no control over such things. To nature, to time, to the world, he is nothing, a trivial pest. But Dalton is determined to be more than a parasite to other's succsess. He will be someone to be respected, feared. He will be powerful. The most powerful in the world. None will be able to stop him. That is is dream. But below the gritty determination is a boiling pot of emotions. Fear, sorrow, uncertinty, all of these abound within him. But he will conquer these emotions, just as he will conquer this world. He continues to gaze out of the window. Then, dejectedly, he walks outside. He'll head down to The Shoppe, that's what he'll do. Yes, it will make him feel better. Pherhaps he'll even blow off some cash. He can begin his plans later. All of the sudden, a kid bowles over Dalton, shreiking. Getting up, he sees two Goblins righting themselves and charging after the kid. Dalton rolls behind a trash can, waiting.
Strategy: I'll wait 'til they pass me, then I'll pop out from behind and give them a couple of shot in the back.
Silent - January 8, 2004 01:58 AM (GMT)
TIMES Magainzie
--------
No News
-------
Local News (Stories):
Dalton Goodier=
You killed the 2 golbins easily, alltough you have lost 1 HP, as the Golbins tried to relatitle. The kid is badly injured, and is currently in need of medical attention. He cannot talk. Maybe you should help that kid...after you pick up 4 gold that the Golbins left behind.
Dalton Goodier - January 8, 2004 11:00 PM (GMT)
RTQ
"Goblins. Ughh. I hate their guts."
An involuntary shiver runs down Dalton's back. He has a dark past, and goblins are a part of it. He gives himself a check over. Other than a black eye and a couple of shots from his gun depleted, all is normal. The boy wasn't quite as fortunate. He is bloodied and bruised all over. Dalton hastily picks him up, and begins to carry him to a hospital. Presently, another LEP Force officer comes by. He gives Dalton a once-over, then asks, "Where are you carrying him?" Dalton answers that he is taking the boy to get help, but the police officer will not let him. He thinks Dalton is kidnapping the kid, or worse. Finally, the cop starts to get out of his transportation. Dalton keeps his cool, although he can feel his muscles tense up and his vision narrow. The cop throws the first punch, completly unprovoked.
Strategy:
I'll swing around behind him, then slam him against a building. I will then administer citizans arrest for police brutality. After that, I'll take the kid to the hospital.
Valfor - January 9, 2004 03:25 AM (GMT)
Story:
Walking down the street late at night Valfor is furious. Anything that come to him he just pushes aside. A man walking right in front of Valfor stops. He takes one swing at Valfor and makes him go out of control.
Strategy:
I will duck and use my bar to hit him and then push him away. I will pull out my blaster and shoot the dog out of him.
Silent - January 10, 2004 06:49 PM (GMT)
TIMES MAGANIZE
Third Issue!
----------
NOTE:
Please come up with detailed stories, like, for example, Dalton Gooider's stories. Doing so will get you some luck, and browine points with Times. Thanks.
----------
Stories:
Kidnapper On the Loose!
A week-long investagion into the disapperence of a 10-year old student, Alexander, may turn into a long police chase. Today, a LEP officer have seen Dalton Goodier, an upstanding police offical, with Alexander, who is very burised.
"Presently, the police offical came by. The offical gave Dalton a once-over, then asks, "Where are you carrying him?" Dalton answers that he is taking the boy to get help, but he did not belivie him. The Police knew rightly that Dalton had kidnapped the kid, or worse. Finally, the officer started to get out of his transportation. Dalton Gooider throws the first punch, completly unprovoked."
After a few blaster fires were exchanged, the LEP panicked and got into his transportion, leaving! He arrived at the station and told his story. The Police trust him, and have immeadily actived an emergancy siern!
The LEP wants information leading up to the arrest of Dalton Gooider. If you know anything, please ALRET THEM NOW! The reward money: 540 Gold!
Dalton Gooider lost 2 HP, and gains no kills. The Kid is sick, and you are about go to the hospital, brushing the result off...but you then notice teh millions of wanted poster signs...Maybe you should try to prove your innocenece? Or just run?
OOC: Sry, Dalton, but this is just the plain roll of the die. Don't worry, prove your innocence, and all will be fine.
Other Stories:
-In a druken rage, Valfor succesfully killed the man without any care. He lost 3 HP, but gained 25 Gold. Note: You do not want the police to go after you. If they find this body, and link it to you, and this body is important...eh...
Also, Valfor, while beating up that man, you found a wanted ad. Dalton Goodier is wanted for the kidnapping of Alexander, a young kid. The reward money, 540 Gold, may be useful. Want to take the job?
Dalton Goodier - January 10, 2004 08:21 PM (GMT)
RTQ
I hovered behind a building, hiding from sight. Well, I'd gone from your ordinary LEPrecon guy, and now I was a criminal. I headed down to HQ. Ther eI saw Valfor. I'd been in training with him. Still hiding, I listened in to his conversation.
"Capture him? .... No, no. Really?"
"....Yes....earlier....day."
"Posters?!?"
"...Town...see later...maybe."
"Okay, I'll get right on it."
Valfor was coming after me? Crap, this got worse by the moment. I had to figure something, some way to get through this. I kept moving until I got through to the records room. I locked the room and began hacking into the records, looking for information on the cop. I typed in his name, searching franticaly. I heard a knock on the door. I didn't answer, still searching. The guy on the other side of the door was yelling, telling me to open up. I kept looking, and then it came at last. His name was there, but as a criminal, not a cop. I sent the information to my small computer, then turned around to face the door, which had just broken down. There were two guards.
Strategy: Shoot them both, rapid fire. Bang bang. Yeah, like that. If that doesn't work, I'll go melee on em' with my stick.
Silent - January 11, 2004 03:10 PM (GMT)
Times Maganize
--------------
Dalton Goodier:
First of all, where the kid? Alexander? That is the entire reason you are now a wanted crimiral!
Anyway, you manage to kill the Guards that stormed in, losing, of course, 3 HP. You might want to rest, but not at a hospital! You still are wanted!
Ok....here is the data you have collect:
| QUOTE |
Name: Maiko Vaisl Prisonser at LEPRecon Prison On Parole Accused of Police Brutailty A Police Officer for 10 Years Allowed to work. Reported that Dalton Gooider kidnapped Alexander, a wanted child by LEPRecon. Testings prove that Maiko was telling the truth, or at least, belivied he was telling the truth. |
Current Kills (seeing no one is keeping track of them!)
Valfor=1
Dalton Goodier=3
also, keep track of items!
Contuine to hack, but you must hide the body first.
Also, specify where the kid is...
And, ACTIVE THIS FOURM! It is a-dying and we need people to come in and save it!
Valfor - January 11, 2004 06:31 PM (GMT)
Close by a graveyard I hide the body in a nearby set of trees. When finished, I looked over the poster wondering. "Why would my companion do such a thing like this!" Once I thought about it, I am now taking the job. I could use the money and the information. Don't take this the wrong way Dalton, I most figure out why you did this!
Valfor - January 11, 2004 07:16 PM (GMT)
I would like to buy a strong gun. That will leave me with 25gl left.
Valfor - January 11, 2004 08:18 PM (GMT)
RTQ
I most first head over to the police station and get information on where Dalton was last seen. I will search there and a few other places close by. If I encounter him I will just try to weakin him if he tries to attack and after that i will arrest him. If I die its was good battle. Atlest I tried. Dalton I am comeing for you!
Strat:
If I encounter Dalton I will try to block all the hits i can and then bring out my strong gun and weakin him. If I miss I will just try to hold him off as long as i can then pull out my blaster and take a couple of shots to just make him where he can't move a muscle. If those don't work I will just knock him out. (I think I will go with plan 'C') Then I will announce the arrest.
Dalton Goodier - January 11, 2004 10:20 PM (GMT)
Hey buddy, don't triple bost like that. I'd like to introduce you to a friend. I call it, the Edit Button. Also, Alexander is still in the hospital, where I left him. On a third note, I'm healing.
Ic:
RTQ:
I was walking through the market place, staying hidden. Up ahead I saw Valfor buying a Strong Gun. Man, he was getting serious. I didn't want to have to kill him, but it looks like the time had come to kill or be killed. And unfortunatly, it was Valfor who would be killed. I watched two guards move in and start talking to Valfor. At first things were going well, but I could see that they weren't going to get better. Eventually, the two guards started pushing Valfor around. In an instant, time seemed to freeze. I saw one guard slap the gun out of his hand, and the other guard raise his to fire. Valfor seemed stunned, like a deer caught in the headlights, but others began to flee. I raised my gun and popped two shots of, tearing through the first guards' shoulder. Clutching it, he dropped to the ground.
Strategy: Run in with my Riot Shield up, blocking shots and dishing out some punishment as well. Once the two guards are knocked out, I'll handcuff them with their own handcuffs, then pillage them and get Valfor to safety.
After the Battle: I leaned against the wall, breathing heavily. Valfor was right beside me, just as pooped. Slowly, he spoke.
"He, you know I get rich if I kill you, right?"
I wheeled around and put the trigger to his head.
"Listen, I'm in charge of your life right know. I wouldn't say anything stupid. I've got a plan. We're goping up against the Faerie's. Yeah, we're toppling the government. Hey, don't look so shocked. They did try to kill you, ya know. Right now, you've got two choices. You can go back up there, tell them you saw me, then get killed, or you can join me. What have you got to lose?"
Benandorf - January 11, 2004 11:48 PM (GMT)
Well, you can't heal and do a battle in the same day, and how did you get the Riot Shield?
Dalton Goodier - January 12, 2004 12:55 AM (GMT)
Forgot I didn't have one ;) . Anyways, why can't you Heal and fight in the same month? I mean, a fight takes ten minutes at most to finsih. Does it really take the rest of an entire month just to cast a simple spell?
Edit:
Blaster 100g: a normal gun
Strong Gun 200g: Must have Basic Gun to Purchase
Concussion Rifle 300g: Must have Strong gun to purchase
Basic Club 75g: a hand-to-hand weapon
Combat Rod 150g: Must have basic club to purchase
Riot Stick 350: Must have Combat Rod to purchase
Buying a Strong Gun, selling Blaster. Funds are at 54 Gold.
Benandorf - January 12, 2004 02:58 AM (GMT)
Wait, I was thinking in a hospital, you just used the skill. Sorry. How much did you heal, anywho?
Edit: Thing is, you lose your old weapon, until you get Concussion Rifle, and the special weapons are new ones. You trade in your old one with some gold to buy the gun. Sorry, I need to put that in the rules or something.
Valfor - January 12, 2004 03:12 AM (GMT)
I guess we shall do it your way Dalton. I will fight side by side with you anyday.
Dalton Goodier - January 12, 2004 03:22 AM (GMT)
Valfor - January 12, 2004 03:26 AM (GMT)
I think I should start healing now so.......it begins! How much time does it take to fully heal with just three HP lost?
Benandorf - January 12, 2004 03:29 AM (GMT)
1 SP for 1 HP, you do the math. It would take 3. Also, there is a limit of healing per day, please check the rules for the guidelines.
Valfor - January 12, 2004 03:31 AM (GMT)
Alright I have it now so I have 10 HP and 47 SP and you can only use 10 HP healed per day.
One other thing, what does TBA mean on your HP and SP?
Dalton Goodier - January 12, 2004 03:52 AM (GMT)
It stands for To Be Announced, now stop spamming. You can call me, E-mail me, PM me, IM me, or talk to me in person. Stop making one or two sentence posts all the time.