More will be added. Pick from what is here to fight, or post a new something, and it will be added.
Beastiary:
Mud-Men Terrorists: 5/10
These gang members haunt the street, stirring up trouble, apart from the Mud-Men Army. They are found most frequentally in London, and are somewhat agressive.
Fairy Rouge: 5/10
These anti Lep rouges like to cause trouble in Haven. They are unfortunately a common site in Haven, and will attack most people.
Goblin (Not Bw'Kell): 5/10
The enemys of the gang of goblins know as the Bw'Kell, these goblins roam, unchecked, across almost all of europe, under and above ground. They have minimal fire and fighting skills, but will attack almost anything.
Bag of Dirt: 1/10
Not much to say, a bag of dirt. Practice on it, if you want that warm feeling that you won a battle without taking damage. You will not be hurt by it, and it will not give you anything. It is basically just for training your stratageys.
Giant Rat: 3/10
These animals have lived in sewers a LOOOONG time. So long, they mutated into Giant Sewer Rats. Though mildly dangerous, can be more so in groups. There is a rumor these can be trained by a certain Special Job.
Wolf: 4/10
Quite rare, and agressive, but not overly powerful. The wolf once was plentiful, but was wiped out by alot of rampaging trolls, so now they are pretty rare, and will occasionally give out Wolf Fur, which may be used for something, or sold for 50g.
Giant Snake: 6/10
An EXTREMELY large snake capable of some human intelligence. It can set traps between others, and has a slightly posionous venom that will knock you out. I can also coil around you and trap you, then bite you. Someone may be able to train them...
Shaman Goblin: 6.5/10
A very dangerous goblin. They are slightly adept, but still crude, with magic, atleast as much as it is posible to be for a goblin. The wear strang robes, and sometimes wield clubs or cerimonial knives (which I hear are very rare and valuble...)
Spirit of Death: 10/10
This guy is unbelivible. He is powerful, wielding a single long scythe, and is very fast. He wears a black robe, and is so hard to hit that he is vertually invisible. Don't even attempt him unless you are VERY powerful, as he is said to be part spirit, because he does super human things, and is almost un kilible. There is said to be a cult of them.
Giant Moth: 4/10
A really big moth. This thing has some sort of poision that it can shoot from it's wings, and has big pinchers for a mouth. It can hurt, but can also be tamed by someone, maybe...
Grizzly Bear: 8/10
A very large brown bear. Vicious, and powerful, but it is clumsy with its fighting, and can be dodged usually. Still, a force to be reckoned with.
Golem: 8/10
A big hunk of living rock. It is slow, but powerful, and hard to kill. Will sometimes trip, and can pick up bolders to throw. Can also summon some stones, to a point.
Dragon: 12/10
A huge, horrible, super powerful dragon! They come in many types, fire, ice, thunder. Red, Blue, Yellow, Black. Two Headed, Spiked, basically every thing. They are too powerful for a beastmaster to control, and are superfast, super strong, resistant to almost everything, and all around the most powerful thing EVER.
Water Goblin: 4/10
A goblin that is surrounded by water and uses somewhat powerful water attacks. It is resistant against water and fire and weak against lighting.
Pheonix: 7/10
A rare pheonix weilding the power of fire. They can summon fire, and use fire. It is completely invicible to fire, and is actually healed by it. It can teleport small distances, and is quite agile. Its feathers are worth 100 gold each.
shadow wolf 6/10:
A wolf that comes out at night and uses the power of darkness to become virtually invisible. They sleep in caves that are very dark and sleep until night time. they are very fast and sneaky but very unstratigized. You can catch them by suprise pretty easy but be careful!