Title: PS3 vs XBox 360
ghost_of_creep - February 28, 2008 08:34 PM (GMT)
| QUOTE |
GamePro examines four recent multi-platform titles to determine which console has the better games--PS3 or Xbox 360. What we discovered challenges the common wisdom that "Xbox 360 is better." Read on!
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The common wisdom is that Xbox 360 versions are typically better than their PS3 counterparts, and this is true in part. The PlayStation 3 2006 launch lineup was choked with quickie ports that did little to tap into the system's power, and a few high-profile games (Madden 08, for one) were undeniably superior on the Xbox 360. But as you'll soon see, that trend is changing...and fast.
By picking apart four recent, triple-A multi-platform games--Assassin's Creed, Burnout Paradise, Call of Duty 4: Modern Warfare, and Devil May Cry 4--we're aiming to settle the contest over which console has the advantage in multi-platform releases moving forward. This is more than just gazing at screenshots--we're delving deep to discover the best controls, loading times, and online integration. |
Assassin's Creed...EDGE: XBox 360...
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| If looks could kill, the PlayStation 3 version of Assassin's Creed would be dead. The Xbox 360 version emerges as the definitive version because of a superior presentation, even if just barely. The Xbox 360 isn't the ideal option for controls given better button mapping on the Sixaxis, but that doesn't prevent it from being solidly responsive. It's also worth mentioning that the PlayStation 3 version plays beautifully now thanks to a crucial patch; upon initial release, it had severe performance problems and lockups that were absent from the Xbox 360 version. |
Burnout Paradise...EDGE: PS3...
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| With controls, graphics, and loading times nearly identical between the two consoles, Burnout Paradise flips a bitch with superior online integration on PlayStation 3. It's a shock, to be sure, given the dominance of Xbox Live over online gameplay; however, dedicated servers and generally smoother online performance means the PlayStation 3 takes pole position. |
COD4...EDGE: PS3...
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| Surprised? We were. You couldn't be blamed for believing that the Xbox 360 had the upper hand with this multiplayer-dominated game thanks to Xbox Live; however, superior execution on PlayStation 3 makes it the better version. Control preferences (or friends lists) may lead you to play on Xbox 360, but you simply cannot deny that Call of Duty 4's online functionality works better on PlayStation 3. Stable, dedicated servers are preferable to peer-to-peer networking any day of the week. Since it carries all of the same features as Xbox 360, that key element gives PlayStation 3 a big boost. |
Devil May Cry 4....EDGE: PS3...
| QUOTE |
| Were it not for the lengthy install required on PlayStation 3, it'd be an easy choice. Devil May Cry 4 controls better on PlayStation 3, but is less of a hassle on Xbox 360. The Xbox 360 controller just can't match the feel of a Sixaxis when hacking up demons. When it comes down to it, controls trump loading times--especially in a fast-paced action game like Devil May Cry 4. PlayStation 3 eeks out a victory, but only by the slimmest of margins. |
summary...
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| While we can't definitively name one console as having better multi-platform releases across the board, there's a clear winner among these four games: PlayStation 3 beats the Xbox 360 handily. |
and this is just as developers are starting to take real advantage of the PS3's capabilities and features. as that trend continues, and they get even better at it, the superior power of the PS3 will be clear.
also, I didn't realize that XBox Live uses a peer-to-peer architecture. this is a horrible, surprising mistake by Microsoft. dedicated servers will always be more reliable and consistent than peer-to-peer systems.
Redneck Jihad - February 29, 2008 04:39 AM (GMT)
ghost_of_creep - February 29, 2008 04:46 AM (GMT)
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| Maps are truly colossal in size, absolutely requiring the use of the many vehicles, and the large player numbers means team work is essential. |
sounds like Socom 3. it really sucks having to drive around in a vehicle forever looking for some enemies. they learned their lesson and the next Socom goes back to smaller maps with more action.
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| Things do get a little too hectic at points, causing some noticeable slowdown, but the game moves at a pretty slow pace anyway, making these moments unfortunate but far from a disaster. |
um, sounds like a dud to me.
Redneck Jihad - February 29, 2008 04:57 AM (GMT)
| QUOTE (ghost_of_creep @ Feb 29 2008, 04:46 AM) |
sounds like Socom 3. it really sucks having to drive around in a vehicle forever looking for some enemies. they learned their lesson and the next Socom goes back to smaller maps with more action.
um, sounds like a dud to me. |
You are seriously bias Creep, lmao. Don't worry, millions and i mean millions are fine with their xbox live experience. As far as your article, opinion nothing more. The xbox controller is miles better then the PS in my and many others opinions and your load times are beyond ridiculous. Add a much better live experience with many more players and better games we are doing ok.
civilde - February 29, 2008 05:18 AM (GMT)
big maps suck. small, fast paced, multi-tiered maps are much better.
Redneck Jihad - February 29, 2008 05:26 AM (GMT)
| QUOTE (civilde @ Feb 29 2008, 05:18 AM) |
| big maps suck. small, fast paced, multi-tiered maps are much better. |
50 players shrink a map.
civilde - February 29, 2008 05:36 AM (GMT)
| QUOTE (Redneck Jihad @ Feb 29 2008, 05:26 AM) |
| 50 players shrink a map. |
and bog it down. 5v5 to 8v8 on small maps is ideal imo. thats just what i like. i used to be a "professional" gamer. picked up some extra $ back in college.
ghost_of_creep - February 29, 2008 05:50 PM (GMT)
| QUOTE (Redneck Jihad @ Feb 29 2008, 12:26 AM) |
| 50 players shrink a map. |
not really. Socom has 32-player big maps and it makes no difference. if you MUST get in a truck and drive across the map to get anywhere near an enemy, it sucks. and nearing the end when there are only a handful of people left sucks even harder.
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| You are seriously bias Creep, lmao. |
Socom set the standard for the genre. that's not bias, that's reality.
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| Don't worry, millions and i mean millions are fine with their xbox live experience. As far as your article, opinion nothing more. |
never said otherwise.
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| The xbox controller is miles better then the PS in my and many others opinions and your load times are beyond ridiculous. Add a much better live experience with many more players and better games we are doing ok. |
you still seem to be missing the point that that last statement is losing ground and will eventually no longer be true. Sony Home will kick Live's ass. upcoming PS3 games will finally take true advantage of the system, and you'll see it's capable of more than the XBox 360. as PS3 sales continue to grow, and XBox 360 sales continue to decline, the "number of players" issue will also go away.
ghost_of_creep - February 29, 2008 05:51 PM (GMT)
oh, and I forgot the part about how much big maps suck when the vehicles have all been destroyed and you have to do it on foot.
Redneck Jihad - February 29, 2008 10:22 PM (GMT)
Sony home will kick lives ass? Link? Based on what? Compare capability now. What is going to change? Cartoon people?
ghost_of_creep - March 1, 2008 12:46 AM (GMT)
| QUOTE (Redneck Jihad @ Feb 29 2008, 05:22 PM) |
| Sony home will kick lives ass? Link? Based on what? Compare capability now. What is going to change? Cartoon people? |
it doesn't exist yet. it hasn't been released.
and yeah, nobody wants avatars, their own place to display trophies, join games, etc.
Second Life proved nobody likes virtual worlds.
:blink:
not to mention Home is free, vs $50 per year.
http://kotaku.com/gaming/gdc07/gdc07-sony-...home-242332.php| QUOTE |
The idea, it seems, is that your apartment will become the nexus of your Playstation 3 experience. It is where you can listen to music, look at pictures, watch video, invite your friends over to talk and even go into multiplayer games together to play as a group.
"This could become your clan heaquarters," Harrison said. "From within home you can launch multiplayer games directly. You can then come back into home afterward and talk about it."
Next Harrison showed a more sophisticated apartment. This one had several levels, an outdoor deck and a much nicer design.
Home will also have other public spaces, like the Home Cinema, a sort of virtual movie theater complete with a large front lobby and separate screening rooms.
It's also possible for companies or publishers to create their own spaces. For instance Electronic Arts could create a space that shows off their current and upcoming games in a virtual world that looks more like a mall than a store.
I think this is going to be one of those features that people didn't realize that wanted until they get it. But I think I'll really have to experience it first hand to decide just how well it works. |
Redneck Jihad - March 1, 2008 03:09 AM (GMT)
| QUOTE (ghost_of_creep @ Mar 1 2008, 12:46 AM) |
it doesn't exist yet. it hasn't been released.
and yeah, nobody wants avatars, their own place to display trophies, join games, etc.
Second Life proved nobody likes virtual worlds. :blink:
not to mention Home is free, vs $50 per year.
http://kotaku.com/gaming/gdc07/gdc07-sony-...home-242332.php
| QUOTE | The idea, it seems, is that your apartment will become the nexus of your Playstation 3 experience. It is where you can listen to music, look at pictures, watch video, invite your friends over to talk and even go into multiplayer games together to play as a group.
"This could become your clan heaquarters," Harrison said. "From within home you can launch multiplayer games directly. You can then come back into home afterward and talk about it."
Next Harrison showed a more sophisticated apartment. This one had several levels, an outdoor deck and a much nicer design.
Home will also have other public spaces, like the Home Cinema, a sort of virtual movie theater complete with a large front lobby and separate screening rooms.
It's also possible for companies or publishers to create their own spaces. For instance Electronic Arts could create a space that shows off their current and upcoming games in a virtual world that looks more like a mall than a store.
I think this is going to be one of those features that people didn't realize that wanted until they get it. But I think I'll really have to experience it first hand to decide just how well it works. |
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4 bucks a month. Do you waste 4 bucks a month on anything? 12 dollar drinks, 50 bucks a year should be nothing. Xbox Live is miles ahead, avatars with fake apts where you actually have to BUY the furniture is eye candy nothing more. Compare the feauteres and tell me you don't get what you pay for.
ghost_of_creep - March 1, 2008 03:40 AM (GMT)
| QUOTE (Redneck Jihad @ Feb 29 2008, 10:09 PM) |
| QUOTE (ghost_of_creep @ Mar 1 2008, 12:46 AM) | it doesn't exist yet. it hasn't been released.
and yeah, nobody wants avatars, their own place to display trophies, join games, etc.
Second Life proved nobody likes virtual worlds. :blink:
not to mention Home is free, vs $50 per year.
http://kotaku.com/gaming/gdc07/gdc07-sony-...home-242332.php
| QUOTE | The idea, it seems, is that your apartment will become the nexus of your Playstation 3 experience. It is where you can listen to music, look at pictures, watch video, invite your friends over to talk and even go into multiplayer games together to play as a group.
"This could become your clan heaquarters," Harrison said. "From within home you can launch multiplayer games directly. You can then come back into home afterward and talk about it."
Next Harrison showed a more sophisticated apartment. This one had several levels, an outdoor deck and a much nicer design.
Home will also have other public spaces, like the Home Cinema, a sort of virtual movie theater complete with a large front lobby and separate screening rooms.
It's also possible for companies or publishers to create their own spaces. For instance Electronic Arts could create a space that shows off their current and upcoming games in a virtual world that looks more like a mall than a store.
I think this is going to be one of those features that people didn't realize that wanted until they get it. But I think I'll really have to experience it first hand to decide just how well it works. |
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4 bucks a month. Do you waste 4 bucks a month on anything? 12 dollar drinks, 50 bucks a year should be nothing. Xbox Live is miles ahead, avatars with fake apts where you actually have to BUY the furniture is eye candy nothing more. Compare the feauteres and tell me you don't get what you pay for.
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what features are in XBox Live that aren't in Home? friends lists...check. join multiplayer games....check. watch movies? listen to music? chat with friends? track your games? what else is there?
the accurate description of Home is "Second Life meets PS3" - and with the massive popularity of Second Life...
also, you mention having to "buy" things in Home....well, don't you earn points on Live by playing games and then "spend" them on things?
Redneck Jihad - March 1, 2008 03:42 AM (GMT)
So you say check yet home is going to kick the well established Xbox Live's ass. Bias much?
civilde - March 1, 2008 03:52 AM (GMT)
it will be functionality, not features, that determines which one is better.
ghost_of_creep - March 1, 2008 03:55 AM (GMT)
| QUOTE (Redneck Jihad @ Feb 29 2008, 10:42 PM) |
| So you say check yet home is going to kick the well established Xbox Live's ass. Bias much? |
because it's got all the community and gaming features PLUS the "Second Life" virtual world.
Redneck Jihad - March 1, 2008 03:59 AM (GMT)
http://www.betanews.com/article/One_thousa...rend/1203544760As usual, Xbox is about games on a game console, not eye candy and Sims playing. Make sure you buy a pretty couch for your virtual apt. I will even give it a year and compare the number of users. Speaks volumes that you pay for Xbox service and still have that many members in addition buying games on top of the annual fee.
ghost_of_creep - March 1, 2008 04:32 AM (GMT)
| QUOTE (Redneck Jihad @ Feb 29 2008, 10:59 PM) |
http://www.betanews.com/article/One_thousa...rend/1203544760 As usual, Xbox is about games on a game console, not eye candy and Sims playing. Make sure you buy a pretty couch for your virtual apt. I will even give it a year and compare the number of users. Speaks volumes that you pay for Xbox service and still have that many members in addition buying games on top of the annual fee. |
| QUOTE |
| As usual, Xbox is about games on a game console, not eye candy and Sims playing. |
that's exactly the myopic viewpoint that will kill the XBox 360 if Microsoft shares it. it's exactly why the PS3 is superior - it's about MORE than just games.
Redneck Jihad - March 1, 2008 04:51 AM (GMT)
| QUOTE (ghost_of_creep @ Mar 1 2008, 04:32 AM) |
| QUOTE (Redneck Jihad @ Feb 29 2008, 10:59 PM) | http://www.betanews.com/article/One_thousa...rend/1203544760 As usual, Xbox is about games on a game console, not eye candy and Sims playing. Make sure you buy a pretty couch for your virtual apt. I will even give it a year and compare the number of users. Speaks volumes that you pay for Xbox service and still have that many members in addition buying games on top of the annual fee. |
that's exactly the myopic viewpoint that will kill the XBox 360 if Microsoft shares it. it's exactly why the PS3 is superior - it's about MORE than just games.
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Xbox delivers the games and much more. Your outlandish claims are just that. Xbox live killed by home, xbox 360 killed altogether. Bias, nothing more. Home can have a year to get well established. They won't sniff the number of users Live will have by then.
ghost_of_creep - March 1, 2008 04:53 AM (GMT)
| QUOTE (Redneck Jihad @ Feb 29 2008, 11:51 PM) |
| QUOTE (ghost_of_creep @ Mar 1 2008, 04:32 AM) | | QUOTE (Redneck Jihad @ Feb 29 2008, 10:59 PM) | http://www.betanews.com/article/One_thousa...rend/1203544760 As usual, Xbox is about games on a game console, not eye candy and Sims playing. Make sure you buy a pretty couch for your virtual apt. I will even give it a year and compare the number of users. Speaks volumes that you pay for Xbox service and still have that many members in addition buying games on top of the annual fee. |
that's exactly the myopic viewpoint that will kill the XBox 360 if Microsoft shares it. it's exactly why the PS3 is superior - it's about MORE than just games.
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Xbox delivers the games and much more. Your outlandish claims are just that. Xbox live killed by home, xbox 360 killed altogether. Bias, nothing more. Home can have a year to get well established. They won't sniff the number of users Live will have by then.
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please define this "much more" that Live provides.
Redneck Jihad - March 1, 2008 08:04 AM (GMT)
| QUOTE (ghost_of_creep @ Mar 1 2008, 04:53 AM) |
| QUOTE (Redneck Jihad @ Feb 29 2008, 11:51 PM) | | QUOTE (ghost_of_creep @ Mar 1 2008, 04:32 AM) | | QUOTE (Redneck Jihad @ Feb 29 2008, 10:59 PM) | http://www.betanews.com/article/One_thousa...rend/1203544760 As usual, Xbox is about games on a game console, not eye candy and Sims playing. Make sure you buy a pretty couch for your virtual apt. I will even give it a year and compare the number of users. Speaks volumes that you pay for Xbox service and still have that many members in addition buying games on top of the annual fee. |
that's exactly the myopic viewpoint that will kill the XBox 360 if Microsoft shares it. it's exactly why the PS3 is superior - it's about MORE than just games.
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Xbox delivers the games and much more. Your outlandish claims are just that. Xbox live killed by home, xbox 360 killed altogether. Bias, nothing more. Home can have a year to get well established. They won't sniff the number of users Live will have by then.
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please define this "much more" that Live provides.
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Last time I did that you brushed the features off as things you weren't interested in. Its Creep's world, we just live in it.
Kali Maa - March 15, 2008 11:16 PM (GMT)