Title: Problem With My Custom Car
Description: Wheels are above the car!
Prestonfs - July 9, 2008 09:12 PM (GMT)
Does anyone know how to fix this?
Aeon - July 9, 2008 09:35 PM (GMT)
If you don't explain your problem, we will have no clue what you're talking about.
Prestonfs - July 9, 2008 09:39 PM (GMT)
My cars body is under the ground.
revoltkid - July 9, 2008 09:43 PM (GMT)
change the body's offset in the parameters
that should fix it
oh
and did u rvcenter it?
Prestonfs - July 9, 2008 09:47 PM (GMT)
Adamodell - July 9, 2008 10:21 PM (GMT)
Set the body offset as 0, -20, 0.
And then tweak down from that.
If you wish to make a hulscaled hul, you have to set it at 0, 0, 0 and you have to tweak the wheel values to get the correct height.
Don't worry about that right now, worry about the highlighted words.
Aeon - July 10, 2008 01:47 AM (GMT)
For that particular problem, I'd say its better to increase the Offset1 Y value for all of the tires by about 30.
I prefer to avoid modifying the car's Offset if at all possible because it messes with the collision detection.
Adamodell - July 10, 2008 02:04 AM (GMT)
| QUOTE (Aeon @ Jul 10 2008, 02:47 AM) |
For that particular problem, I'd say its better to increase the Offset1 Y value for all of the tires by about 30.
I prefer to avoid modifying the car's Offset if at all possible because it messes with the collision detection. |
Well, all my cars from now on will have hulscaled huls and 0,0,0 body offset.
As for fixing my old cars, that ain't happenin'.
revoltkid - July 21, 2008 05:16 PM (GMT)
i don't think that is an origional
is it?
i even repainted this car
u didn't make it ur self
unless it is a different one
is it a conversion?
EDIT
after looking at that car
i relize that it already has been done
every thing is the same
when i repainted my beetle
i remozed that annoying lisence plate using zmodeler...
but that has already b een converted
sorry
:(