I was just thinking about it, and people are always making lopsided amounts of cars and tracks for each theme.
I mean, if you broke it down to essentially 3 different themes: RC Racing, Real-life Racing, and Futuristic Racing. Then look at how many cars and tracks there are for each theme.
RC Racing: Tons of tracks, only a few cars.
Real-life Racing: Tons of cars, only a few tracks.
Futuristic Racing: Few cars, few tracks.
Kind of funny that everyone doesn't just build everything for one theme or the other.
I woulda posted a while ago, but, umm, the post timing limit shunned me away and I forgot by wasting my time elsewhere.
I sent you a mesh based on the Shivan if you want to use it for your own ideas.
And, realistic tracks are indeed way to hard to come by in Re-Volt. I would like another track in the realms of GP1 but that stuff isn't going to happen.
totally realistic tracks are hard to make in re-volt. cars are easier.
oh, you forgot one category for your classification.
Other: Tracks and cars that aren't necessarily realistic, RC-Racing-ish, or futuristic.
Lots of cars and tracks i see (and make) aren't realistic, RC-Racing-ish, or futuristic. Is it possible you maybe overlook things in this category??