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Title: Articles- Everyone Read
Description: YES I'm shouting in the title


Zorg_orc_warboss - March 13, 2006 09:03 AM (GMT)
Ok the shouted title is there for a reason.

DWQ needs articles quick!

PLEASE start wrting stuff on the following as it will make the pirate book and DWQ look better:

- Pirate Tactica (if possible)
- Painting Pirate orcs article
- Converting Pirate orcs article


and it would be realy nice if we had:

- Making Pirate orcs, the saga.

Think of it as the sort of thing you see in the front of WD when a new army comes out where the developers talk about it. I already have an article from chris but if all of you editors wrote some stuff we could combine it nicely and it would be a great core article showing off the new pirates.

Pointy-Eared Git - March 13, 2006 10:15 AM (GMT)
erm, most of the P&H stuff will be in the book itself, just like the O&G book, although Im sure we could put a couple of things in both.

Arfa da Grate

WhiteLionKurgan - March 13, 2006 10:23 AM (GMT)
How's this:

QUOTE
Ahoy there! Ye scurvy chumbuckets!

I've had an Orc army since I was thirteen. That’s over 21 years of being Green and proud of it!
I've also (on and off) been interested in Pirates for about the same amount of time.

I played a game of "Warhammer Ahoy" at Conflict Manchester in 2003 and when I got home I down-loaded the rules from http://www.spiritofthegame.org.uk/warhammerahoy/ and started building my own Orc Ship.  Very soon this became an Orc Pirate Ship and even before it was finished it was christened "Da Hogwasha".  Once it was done it needed a crew and my Mordheim Orc Warband stepped into the breach.  Then there was about a year that Da Hogwashas stayed in dry-dock.

When the General's Compendium was published any ship could use cannon in naval games for 100 points, so I converted an Empire Great Cannon for use on my Orc Ship.

Conflict Manchester in 2004 brought the next flurry of activity.  They had a table covered with sprues to make Flayerkin for the Storm of Chaos campaign.  I was not really interested in making a Chaos model but the table had lots of Orc Command sprues and Marauder banners left.  I made Orc Pirates.

From this point the Pirates started to take over my army.  My two Rock Lobbers were replaced by Orcified Empire guns, the hand full of Orcs with peg-legs and hook-hands increased to two whole units of scurvy sea-dogs with skull and crossbones banners.  My Orc army's use of cannon was even mentioned in the Storm of Chaos fluff.

Then the Da Warpath Army List project came along and one of the options was "Pirate Orcs" so, obviously, that was where my vote went.  Needless to say I was please that a lot of other good folks voted for Pirates too and when it was announced that it was the most popular choice and work began I started researching "real-world" Pirates (I can recommend "A General History of the Robberies and Murders of the Most Notorious Pirates", by Captain Charles Johnson, 1724 and "Treasure Island", by Robert L Stevenson, 1881).

Pretty soon my whole 2000 point army was Pirate Themed and in about three months my post-count on Da Warpath had doubled!

To start with the process was a brain-storming exercise with everyone just making suggestions and generally throwing ideas around (for a while all anyone would talk about was cannon!), then it started settling down to army list choices (Core, Special, Rare, Characters, etc) and the fluff and rules started to take shape.  "Hell's Teef" was introduced as the base for the Pirates - a previously unknown island chain in the western ocean, off the coast of Lustria -  and everything else started dropping into place.  The Pirate Orcs took on a life of their own, and the army list grew and grew into an Army Book!  More and more people caught the "Pirate Bug" and models, conversion, fluff and new troop type all started appearing.  For a while it seemed like Da 'Path had been taken over by Pirates!  I was worried that everyone else would get so sick of it they would chuck us out!

As the deadline for DWQ 2 came and went with the project no-where near finished the work settled down into a steady pattern of re-writing and tweaking, models added and critiqued and rules ripped up, thrown out and replaced.  With the closed editing forum added at the start of February the work disappeared from public view.  In the arcane depths the rough drafts that were circulated for play-testing were transformed into what I hope you will find an interesting, exciting, funny and generally entertaining read.  More than that I hope you are inspired to start a small force of Pirates yourself.  You'll never look back!

Sail Ahoy!

Warboss Kurgan

Chris - March 13, 2006 10:58 AM (GMT)
QUOTE (Zorg_orc_warboss @ Mar 13 2006, 09:03 AM)
I already have an article from chris

No you dont, you must be meaning Krusty.

And for the above articles, i only have two converted Pirate Orcs(Merchant Goblin and Goblin Kaptain, who i will take pics of when i can. The thing i have been doing most is writing fluff.

Chris

Zorg_orc_warboss - March 13, 2006 11:19 AM (GMT)
sorry chris that was my mistake.

Please write one yourself though.

We want EVERYONE to have a say for this and tell us how you made it. If you worked on fluff talk about fluff, if you did the list talk about the list, if you playtested talk about that.

This could turn out great! :D

Chris - March 13, 2006 11:24 AM (GMT)
QUOTE (Zorg_orc_warboss @ Mar 13 2006, 11:19 AM)
sorry chris that was my mistake.

Please write one yourself though.

We want EVERYONE to have a say for this and tell us how you made it. If you worked on fluff talk about fluff, if you did the list talk about the list, if you playtested talk about that.

This could turn out great! :D

I did write suggestion rules and i playtested a small battle(500 points against empire, only lost 3 Deckhandz while the other fled or died) in addition to writing fluff. But how may i make an article about fluffwriting?

Chris

Zorg_orc_warboss - March 13, 2006 11:44 AM (GMT)
Just talk about the whole proscess, use krusty's as an example.

Have fun with it, use WD stuff as a guide.

Chris - March 13, 2006 11:52 AM (GMT)
QUOTE (Zorg_orc_warboss @ Mar 13 2006, 11:44 AM)
Just talk about the whole proscess, use krusty's as an example.

Have fun with it, use WD stuff as a guide.

I may try, but where shall i post it or who shall i PM it to? But i think that someone need to be correcting my grammar, sinse i live in Norway and i still are only 12.

Chris

WhiteLionKurgan - March 13, 2006 12:15 PM (GMT)
Don't worry Chris, Arfa and the team will sort out any English problems!

Just post it here :D

Chris - March 13, 2006 12:20 PM (GMT)
QUOTE (WarbossKurgan @ Mar 13 2006, 12:15 PM)
Don't worry Chris, Arfa and the team will sort out any English problems!

Just post it here :D

Hmm, have no idea what to begin with. Perhaps when i joined the Pirate Making team?

Chris

WhiteLionKurgan - March 16, 2006 03:08 PM (GMT)
QUOTE (Sorry Mr Lucas)
INTERIOR: KLORAI – “MOST ICEY” GROG SHOP. A retched hive of scum and villany.

Strange creatures play exotic music on odd-looking instruments as Snot, still giddy, downs a fresh drink and follows Boss Gitshankt and Grognog to a booth where Kurgan Grimjaw is sitting. Kurgan is a tough, roguish Orc. The Kap’n of Da Hogwasha, he is brutal, unsentimental and arrogant.

GROGNOG: Gwwooorrrr! ('Scuse me!)

KURGAN: Kurgan Grimjaw. I'm Kap’n of Da Hogwasha. Grognog 'ere tells
me you be looking for passage to Hell’s Teef.

BOSS GITSHANKT: Yes, indeed. If it's a fast ship.

KURGAN: Fast ship? You never heard of Da Hogwasha?

BOSS GITSHANKT: Should I have?

KURGAN: It's the ship that made Da Kettle Run in less than twelve days!

Boss Gitshankt reacts to Grimjaw's attempt to impress them with obvious misinformation by simply widening his eyes.

KURGAN: (continued) I've outrun Empire flagships, not da local bulk-cruisers, mind you. I'm talking about dem big warships now. She's fast enough for you, old man. What's da cargo?

BOSS GITSHANKT: Only passengers. Myself, da Boyz, two crates, and no questions asked.

KURGAN: What is it? Some kind o' local trouble?

BOSS GITSHANKT: Let's just say we'd like to avoid any Empire entanglements.

KURGAN: Well, that's the trick, ain't it? An' it's going to cost you somefink extra. Ten thousand all in advance.

SNOT: Ten thousand? We could almost buy our own ship for that!

KURGAN: But who's going to sail it, kid! You?

SNOT: You bet I could. I'm not such a bad bosun myself! We don't have to sit here and listen...

BOSS GITSHANKT: We haven't that much with us. But we could pay you two thousand now, plus fifteen when we reach Hell’s Teef.

KURGAN: Seventeen, huh!

Kurgan ponders this for a few moments.

KURGAN: Okay. Ya got yourself a ship. We leave as soon as ya ready. Dock Ninety-four.

BOSS GITSHANKT: Ninety-four.

KURGAN: Looks like somebody's beginning to take an interest in your handiwork.

Boss Gitshankt and Snot turn around to see fourty Empire Watchmen looking at the dead bodies and asking the bartender some questions. The bartender points to the booth.

WATCHMAN SERGEANT: All right, we'll check it out.

The Watchmen look over at the booth but Snot and Boss Gitshankt are gone. The bartender shrugs his shoulders in puzzlement.

KURGAN: Seventeen thousand! Those guys must really be desperate. This could really save my neck. Get back to the ship and get her ready.

GROGNOG: Gwwnneeerrr! (Really sorry about that, I've got terrible bad degestion see....)

Zorg_orc_warboss - March 17, 2006 07:11 AM (GMT)
A nice peice of fluff.


But now guys what we REALY need. Is each of you to write your making Pirate orcs article. If you don't write it we can't feature it. This is a realy nice oppourtunity, don't miss it.

So post up your story QUICK!

Pointy-Eared Git - March 17, 2006 07:32 AM (GMT)
When the ideas began popping up of a Warpath army list I have to admit that I was completely uninterested. The original talk of 'Fishmen' and the lot didnt do it for me at all, and even when the final idea of Piratez had been settled upon I didnt pay attention. It wasnt until one day, bored out of my mind, I decided to pop into the forums to see how things were going. I instantly saw some stuff that I though needed changing to make the rules fairer, and was the first to give the book a big overhaul as far as rules revisions went.

Time passed, and I became more and more foucused on the list believing that if it indeed was going to go ahead, it should be done right! Playing a big part in revisions alongside WarbossKurgan and RedSkullz, we eventually came to dividing up the tasks. With a background in Graphic Design, I opted to put together the final book once all the articles had been writen. After all, it was just copying and pasting, right?

After 16 days straight of slavering 12hrs a day on editing and spicing up the list, it had become apparent that this was no small task indeed! The army list had suddenly become an army book, and the final product was amazing even myself! Although Id started showing previews of the list look to the other editors, the latest sections were too good to be shown, and thus noone (with the exception of Warlord Ghazak Gazhkull who wrote the P&H section) has seen the final copy!

It really has been a mammoth effort all round, as the MotM awards have shown. Since the beginning of the list and its creations (months ago) almost every single MotM has been from the amazing editing team dedicated to the project, and the blood sweat and tears put into the list really has made it a true gem more than worthy of being shown around the web as a proud product of the greatest Warhammer site on the net!

WAAAGH!

Arfa da Grate

Chris - March 17, 2006 01:16 PM (GMT)
The thing that cought my attention on the Pirate Orc project whas that i saw topics who was named "Core" and "Rare". So after some days i checked what it was, and then i first realised that the other members had begun working on a new army list. The first thing i actually did was suggesting rules to "Sea Goblins", something that never maked their way into the army book. A long time the only thing i did was suggesting new units, i cant realy remember when i first begun writing fluff, and each time i did the other members said that it was good(with some suggestions to it).

It was Red Skullz that called me a "Machine" first(it was after i had writed fluff for Cores, Specials and Rares on a bout 2 hours perhaps a little less). It was also then that Krusty began correcting my grammar, sinse im almost 13(only one month left) and live in Norway so my grammar was not good at all. It was when i begun writing something on Navvigaitas that i begun thinking about a little on the Guilds... It seemed that the Pirate Orcs was more "civilised" than the regular orcs(they got merchants after all...), and Guilds fitted in to that.

But i did not only write fluff, even though i didnt rely find any opponents to playtesting(played one game aganst myself). I also writed rules for two Special Characters, Morky Jonez and Hagrush(but i am not entirely sure if theyl make their way in the book). I also suggested rules for different units and magic items, and i also converted two Pirates (a goblin kaptain and a goblin trader, and i am working on a kabin grot unit). In the end i even won the Motm because of the Pirate Project, something i was completely stunned about.

Chris

Krusty - March 17, 2006 04:19 PM (GMT)
For the sake of keeping everything together, heres mine. It was originally about inspiration, so it may be a little out of place. But, meh...

Inspiration is a strange thing. It can be drawn from just about anything; old mythological tales or an oddly shaped piece fluff resting ominously beneath your computer (Likely where Squigs came from!). Drawing inspiration from the Pirate Orcs involved quite the same process.

I normally start with a basic outline of what, in my head the army’s personality is. Are they going to be more of a comedy army? Or perhaps they would be dark and shady? It stands to reason that a combination of Pirates and Orcs would predominantly be a humorous army, even if that humour was a little dark and twisted in some places.

When approaching unit fluff, I looked at what the unit type was, and where its roots lay. For example I pictured the whalers as Orcs on an eternal quest to slay Moby Git (Who drew its origins from Moby junk), the first of their kind being Kap’n Azab, an Orcified Captain Ahab from the book ‘Moby junk’.

The likes of King Squong where drawn up from the King Kong movies, the idea of these tropical islands bustling with giant beasts and Orcs just seemed the right place for something like a giant ‘Ape-Squig’ to inhabit!

Of course, I drew many of my ideas from guidelines and thoughts laid down by many people involved in the Pirate Orc project, predominantly Chris. After adding what I thought seemed right to the pieces and checking their spelling and grammar, they where approved for the book. In this way we trawled pretty quickly through the masses of stuff that needed to be written, and the experience has been an enjoyable and involving one to the last.

I would like to thank Chris, Warboss Kurgan (who has also written a few short stories and came up with the home of the Pirate Orcs), Red Skullz, Arfa and of course the many others that contributed to this process for helping to get us where we are today, and I sincerely hope we have the chance to do something like this again!

Thanks,

Krusty

The forums filter changes the word d-ick to junk, just to stop any confusion.





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