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Title: RZ-057 Snipe Master


Mary - April 13, 2004 07:37 PM (GMT)
RZ-057 Snipe Master
Type: Velociraptor
Length: 12 meters
Height: 7.2 meters
Weight: 22 tons
Speed:
195 kilometers per hour
54.015 Meters per second

Equipment:
Bite Fangs
Zan Smasher x2
Dual Anchor x2
Precision Targeting Sniper Scope
M&N AZ144mm Long Range Sniper Rifle
Bipod
Objective Sensor x2

Armor Description:
The Snipe Master is an oddity of a Zoid. It's almost as if the design team got halfway to designing the ultimate sniping machine, then went on a lunch break and another team took over, with intentions of making a melee demon. Its armor reflects that, being quite a bit better than that on the Gun Sniper, equivalent to the Heldigunner in durability. Compared to the Gun Sniper, it's a godsend. The legs are actually more heavily armored than the rest of the Snipe Master and can handle slightly more of a beating, but the tail, back, and claws are quite durable as well.

Mobility and Power Source:
The Snipe Master, having weapons geared solely towards A] sniping, and B] melee combat, has an excellent deal of mobility to go along with either. In fact, despite the heavier armor and sniper cannon, the Snipe Master is just as agile and quick off the line as the Gun Sniper, making it one of the most agile Zoids in town. Not only that, but it's got great endurance and can run full speed for ages without tiring. Best of all, it's a lot more physically strong than the Gun Sniper, the better for engaging in melee, true to its raptor roots.


Bite Fangs
Rows of small, sharp teeth line the Snipe Master's small but powerful jaws. Said jaws are much more powerful than those on the Gun Sniper, and its bite is notoriously hard to shake.

Zan Smasher x2
A pair of large, extra-strength alloy claws on each arm. They can be charged up with an odd combination of electrical and magnetic pulses, oscillating many times a second, which helps them short out energy shields. When charged, the Zan Smashers can make short work of a shield if the pilot's careful.

Dual Anchor x2
The Snipe Master has huge alloy talons on it's feet similar to those of an actual Velociraptor. They need to be deployed and lodged into the ground for the Snipe Master to use it's sniper rifle. Creative pilots have discovered more devious uses for them, as well.

Precision Targeting Sniper Scope
Located on the Snipe Master's back in a rear facing position is an advanced sniper scope leagues beyond the scopes of the Gun Sniper and Konig Wolf in zoom range and accuracy. It even has an x-ray enhancer that allows it to target Zoids behind other objects. It can pretty much locate and target anything visible to the electromagnetic spectrum, straight up to the higher X-rays and down to radio waves.

M&N AZ144mm Long Range Sniper Rifle
The most silent and nearly one of the most powerful sniper weapons known to Zi, the Snipe Master's tail is in essence a long sniper rifle with an equally long name to describe it. It possesses a great deal of power and accuracy, beyond even the Gun Sniper's rifle. Just as the sniper scope is capable of locating Zoids behind various objects like walls, the sniper rifle is capable of firing shells right through said walls to hit said Zoid. However, the Sniper Master must be in longshot mode to use it. To get into longshot mode you must have your back to your opponent, lock in with your talons, straighten the tail and extend the cannon outwards and then switch over to the rear-facing cockpit with the rotating seat. All in all, the entire process takes several precious seconds. It’s best to choose a good sniping position high up and far away from your opponent. While the process is long, the results are worth the wait. The shells fired from longshot mode are not only extremely effective at piercing Zoid armor and capable of piercing shields in three hits, but are also completely silent. The shots can only be heard via standard sensors at ranges below 50 meters, or sonar/audio sensors within 400 meters for the Zoids fortunate enough to have them.. Muzzle flashes from this cannon are also much more difficult to notice.

Bipod
An odd feature of the Snipe Master's sniper rifle that no other Zoid currently has is the use of a bipod. A bipod, like a camera's tripod, allows the Snipe Master to rest the gun on the ground under it to stabilize it and make it's shots even more accurate. The bipod can be retracted back under the sniper gun or extended down at the pilot's will. However, doing so takes a few more seconds after Longshot mode has been engaged.

Objective Sensor x2
Mounted on either side of the sniper scope, one of these objective sensors is an infrared sensor and the other is an all-weather radar sensor. They can be used at anytime to find Zoids via heat tracking and radar signature, respectively.




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