Title: Bleach
Apocalypse - October 30, 2007 10:25 PM (GMT)
DF Formats as follows
Shinigami
Gotei 13
(1st - 13th ) Devision
Rank : (not allowed to be a captain or lieutenant)
Name:
Age:
Description:
Personality:
History:
Zanpaku-to: (Name, what it looks like, what the physical manifestation of it's soul looks like)
Fighting Style: Swordsmanship, Kido or Unarmed combat (possable mix of 2 or all 3)
Shikai (Initial release) :
Bankai (Final Release):
Quincy:
Name:
Age:
Sex:
Appearance:
Personality:
History:
Abilities:
Hollow:
Name:
Age:
Sex:
Appeance:
Personality:
History:
Class: (Normal, Giant, Gillian, Adjuchas, Visto Lord)
Abilities:
Arrancar:
Name:
Age:
Sex:
Rank: Espada (Currently Off Limits), Numeros (rank 11 to 99), Privaron (Former Espada, More powerful than Numeros but still considerably weaker than the current Espada. Ranked 100 +)
Appearance:
Personality:
History:
Abilities:
Released Form:
Apocalypse - November 1, 2007 08:10 PM (GMT)
Gotoi 13
2nd Division / Special Forces
3rd Seat officer
Name : Leones Ishino a.k.a Leo
Age: 165 (Appears as though in mid 20's)
Appearance :Leones is tall with a slightly muscular build, has shoulder length silver hair. His entire upper body is covered in tribal tattoo work. though his most distinguishing feature is his eye's with his left one being blue and his right one green. He usually wears traditional shinigami uniform.
Personality : Laid back to the point of almost being considered lazy, many of the other divisions officers wonder at times how he managed to get seletected for the Special Force's let alone become it's 3rd seat, yet behind this deceptively lazy appearance is a very capable fighter.
History: Born in the District 3 of the Rukongai (Wandering Soul City) Leones was the youngest of 3 children and spent most of his childhood being bullied by his two older siblings. He was accepted into the Shinigami Academy at the age of 17 where he quickly discovered a talent for Swordsmanship and Unarmed Combat, by his 3rd year his combat skills were more on par with that of a fully fledge Shinigami rather than a trainee. After he graduated from the Academy he was assigned to the 13th Division making his was to the position of 5th seat officer before he was transferred over to his current position in the 2nd division.
Fighting Style : Leones preferred style of combat is too mix swordsmanship with various forms of unarmed combat and while he has a basic grasp of Kido he almost never use's it as the majority of the time the spells never do what they're meant to.
Kido : While he isn't exactly talented when it comes to the use of Kido Leones has managed to get 3 spells to the point where they do what they're supposed too.
Binding Kido Spells:
9. Strike: Engulfs a target in red light, completely paralysing them.
Incantation: Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!!
Destructive Kido Spells:
33. Blue Fire, Crash Down
Incantation: Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws!
63. Thunder Roar Cannon
Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
Zanpaku-to: In it's sealed form Doragon tsume (Dragon Claw) looks like a normal Katana although it's hilt and sheath are a light blue in colour. In the rare occasions that it manifests it's self it takes the form of a Blue Chinese Dragon, It also somewhat arrogant and self obsessed, a near polar opposite of Leones.
Shikai : With the Command “Cut Them Up” Doragon tsume becomes longer and wider making it look something like a cross between a Nodachi and a Scimitar in appearance. In this form it the blade and Hilt turn completely white.
Abilities : Grant's Leones a notable increase in his speed and power
Bankai : Unknown
Tydorei Belouve - November 1, 2007 11:18 PM (GMT)
Shinigami
Gotei 13
2nd Division
Rank: 5th seat
Name: Sumashiya Onryou
Age: 119 (Appears 17)
Description: Onryou stands at 5’8 and has eyes the color of dried blood. Her hair is black, bristly and parted in the middle. Her right bangs are longer than her left and come down in two sloping spikes over her right visage. Her left bangs come just to her eyebrow. The hair at the back of her head comes down to the mid of her back and is entrapped in fat white and orange beads. Onryou dawns the standard shinigami uniform along with black hand guards.
Personality: Onryou has a permanent smug on her mug. She is overly confident but knows her limits. Seems to always grate on others nerves and criticize most things. She loves test her abilities and trys to train on a regular basis.
History: A member of the former noble family Sumashiya, she has had a privileged if not an overbearing upbringing. She entered the Shinigami Academy with pressure to restore the Sumashiya name. She did well in all areas and excelled in destructive Kido. She recently been accepted in the 2nd division and climbed to a seated position by using her excellent Kido.
Fighting Style: Onryou introduces herself before every battle and waits for the opponet to introduce themselves before attacking. She has a slightly sadistic nature when fighting those she thinks weaker than her, drawing out their suffering. When fighting those she thinks are on the same level or stronger she expends all her energy in a few attacks when she thinks her opponent is unprepared. She also performs Kido spells often in battle.
Kido:
Binding-
9. Strike
Incantation: Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!!
Destructive-
4. White Lightning
Onryou does not need to recite the Incantation to caste this.
31. Shot of Red Fire
Onryou does not need to recite the Incantation to caste this.
33. Blue Fire, Crash Down
Incantation: Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws!
63. Thunder Roar Cannon
Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
Other-
Reversing Demon: (Hanki) This technique nullifies an opponent's kidō by hitting it with a perfectly opposite surge of energy. (Typically she only uses this again binding kidos cause she would have time to analyze the energy.)
Zanpakuto: Animus
Description- Typical katana in sealed state.
Physical manifestation- A reptilian basalisk, six legged, yellow-eyed and fanged with horns and spikes running down the spine. The spirit refers to itself as male.
Shikai: "Petrify"
Appearance- The katana splits and reforms into two hand-held daggers of intricate design. they are connected at the edge of the grip by a microwire that is attached to the braclets that form on Onryou which allows her to throw and recover the daggers. The microwire appears to be infinite in length.
Abilities- Animus is capable of paralyzing foes which he impales if he strikes the same location twice.
Bankai: Yet to be achieved
Appearance-
Abilities-
Bloodfang - November 2, 2007 03:24 AM (GMT)
Shinigami
10th devison
Rank : only recently transfered to tenth not given a seat yet. Former 4th seat in 11th
Name:Kuki Ryorokuro kiyotusa a.ka Kuki
Age: 130 appears in mid 20's
Description:5'10 with a slightly muscular build. Long Black hair in a braid that reaches all the way down his back. emerald green eyes. Kuki wears the standard version of the shinigami shunsho. Expect that his has a hidden pocket for his sake bottle.
Personality: Kuki loves two things Sake and fighting. This makes others think he's just a common brawler, but underneath that he is a skilled sword fighter. He doesn't start fights for the sake of it only in defense of his honor...or when Sake is involved.
History: Originally assgined to the 11th division he transfered after he and it's third seat had a heated battle over his use of Kido. and who owed who a bottle of Sake. Kuki was born in a peaceful district for most of his life he moved to a more violent one later one and learned how to fight shortly after. After he became a soul reaper he entered the 11th division. Although the division hates the 4th Kuki found himself developing a crush for the second seat of that division. Kuki now in 10th division hides form the chaired soul reapers so he can't be told to do things other then fight. Doesn't want a chair in tenth since that means paper work.
Zanpaku-to: Kuki's zanpoktu ikazuchi uchiwa appears as a normal katana in it's sealed form with a fan shaped cross guard. When and if it manifests it takes the form of fox woman hiding her face behind a fan of wind.
Fighting Style: Kuki fights using kido and swordsmanship. His attack style is fast and contains a lot of spinning movements and flashy strikes. When he gets serious he cuts out the flash, and tightens his defense.
Shiki: The command Burn the Heavens and twist the winds turns the blade straight and light blue and gives it the power to "fan out" into a metallic sword fan. A number of Red tubes called Kaze Kuda (wind tubes) also manifest he's still learning to control these. The shiki also has a powerful attack called ikazuchi uchiwa sono raitingu that spits out a whirling blast of lighting. This attack consumes the Kaze Kuda though.
Bankai (Final Release): not yet achieved.
Known Kido: Bakudo(binding): 9. Strike: Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat, 61. Six Rods Prison of Light: Carriage of thunder. Bridge of a spinning wheel. With light, divide this into six,
Hado (destruction): 4. White Lightning, 31. Shot of Red Fire: Ye Lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, The sea barrier surges, March on to the south!, 33. Blue Fire, Crash Down: Ye Lord! Mask of flesh and bone, all creation, flutter of wings, ye who bears the name of Man! Truth and temperance, Upon this sinless wall of dreams unleash but slightly the wrath of your claws!.
Arrancar:
Name: Yoshizawa Masato
Age: Appears around 20 actually over 120.
Sex: Male
Rank: Privaron 108
Appearance: A long mane of untamed dark green hair flows down from his head to the small of his back. His eyes a cobalt blue. A twisted smile always covers his face the remains of his hollow mask wrap around his throat like a bone white choker expect that it covers his entire neck. His uniform is similar to the one Grimmjow of the Espada wears in that it’s open in the front. How ever his is sleeveless, his hollow hole is in the center of his chest.
Personality: Always smiling in a twisted way Yoshiizawa is seemingly laid back. But the truth is he’s somewhere in between subtle instigator and raving lunatic. During battle he constantly laughs unless his opponent is strong enough to present a challenge. When he was replaced and made a Privaron however he wasn’t smiling.
History: He no longer remembers what he was in life. And has small flashes as his time as a hollow. He does remember his time as a menos though. He used to be an Adjuchas called black joker. His time in Huceo Mundo was spent hunting down hollows and short trips to the human world. He revels in his new state as an Arrancar. Smiling even wider.
Abilities:
Bala: The technique hardens the user's spiritual pressure and fires like a bullet. Though weaker than a cero blast, it moves twenty times faster and can be fired at a much higher rate.
Cero: A highly concentrated blast of Spiritual pressure. Yoshiizawa’s are dark green with red
swirls.
Garganta: it literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Hierro: Iron skin. Yoshiizawa’s hierro is as resilient as most Arrancar’s in that it can stop a zanpaktou bare handed.
Pesquisa: is the arrancar equivalent of the shinigami ability to sense spiritual pressure. It functions similar to sonar.
Joker Gamble: A unique ability in his Released form. The symbols on his shoulder pads spin and each symbol has a different effect when they stop spinning the effect takes place.
Heart: The shoulder pads break apart and are used as energy to fuel a massive cero equal in power to an espada’s Gran ray cero.
Diamond: An illusion covers his body his attacks seem to come from different angles then what they actually do and he’s never in the place they expect him to be.
Spade: The shoulder pads stretch out and wrap his body in a ball like protective armor.
Sword: The pads open and fire off hundreds of wickedly sharp bone spikes that are wraped with his spiritual Pressure.
Joker: Yoshiizawa’s favorite power. It doubles his strength speed and increases his spirit pressure past it’s limits. He laugh’s insanely when he uses it.
Sonído: is the arrancar equivalent of the shinigami flash steps and the Quincy hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of sonído is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps. Yoshiizawa’s is at least twice as fast as a standard Arrancar’s.
Released Form: His Zanpaktou is the standard katana shape. It’s hilt wrap is a forest green while the cross guard resembles a playing card. The Command “Laugh kuroi jo-ka-” (black joker) release’s his true form. Bone white armor with swriling stripes wrap around the arms and torso, the armor extends his arms reach to almost 10 feet, and tops his hands with sharp vicious claws glowing with spirit pressure. His legs gain a backward knee and end in beast like talons increasing his height by 3 feet. A whip like tail forms behind him. His face remains mostly uncovered expect for the armor that forms at the edges of his head which makes it look like his smile wraps around to the bak of his head. A massive pair of flat rectangular shoulder pads flanks his uncovered head. The Shoulder pads are marked with a set of symbols one in each corner and a fifth in the center. Spade, Diamond, Heart, Sword, and joker
Kaiser Dragoon - November 4, 2007 04:43 AM (GMT)
Shinigami
Gotei 13
11 Devision
Rank : 7th seat
Name: Jericho
Age: 128 (appears 18)
Description: He stands at 5’10 with broad shoulders with a compact build that is often misinterpreted for being skinny. He has green eyes and short wavy reddish brown hair. He has a tribal tattoos along his body, found on his cheeks, shoulders, and forearms as well as on his upper back done in solid black ink. Tattoos resemble slash marks except the one of the upper back, apparently it is strikingly beautiful to behold, rumored to be an image of angel wings.
Personality: Quiet and introverted in comparison to his rowdy comrades. Although he does posses a sharp wit and cleverness of the tongue enough to win the admiration of the lieutenant affectionately calling him “silver tongue”. Friendly and cheerful while out of combat he is ruthless and possesses a tenacity and zeal commendable to his squadron.
History: Jericho rarely speaks of his roots, rumored to have grown up in the Rukongai alone and without friends or known family until he entered the academy. He quickly excelled through the ranks of squad 11 which quickly drafted him after his graduation and has happily settled himself in amongst his peers.
Zanpaku-to: Jericho’s blade, Corvus, in its sealed state appears indistinguishable from a typical katana. The hilt and sheath are raven black. When it manifests into a physical form it takes on the appearance of a crow with red eyes. Its personality is a stark contrast to Jericho’s in that it is extremely sadistic and by all accounts a monster that craves violence and death.
Fighting Style: Jericho’s primary fighting style is Swordsmanship. He appears to lack any interest in learning Kido and unarmed combat, however he has begun training in the use of shunpo.
Shikai (Initial release): With the command “fly”, Corvus transforms from its sealed katana into a large zanbatô style sword that is approximately the same height as Jericho. The sword itself appears to have red veins of energy that begin at the hilt and extend the full length of the blade to its tip. While utilizing the shikai form of Corvus, Jericho is capable of moving three times his maximum speed. The blade also splits down the center and fills with a blue light, when struck by Corvus, not only is the blade slicing through the enemy but they are also effectively shot with a blast of Jericho’s spirit energy.
Bankai (Final Release): Unknown
Quincy
Name: Sakura
Age: 18
Sex: Female
Appearance: She is a tall, thin young woman with an uncanny beauty. She has shoulder length hair which she continually dyes a soft hue of pink and dazzling green eyes. She wears modest attire of a girl her age, typically jeans and a shirt as well as her Quincey cross which she wears around her neck. Much to her uncle’s chagrin, Sakura refuses to wear a Quincy uniform because of how she looks while wearing it.
Personality: Sakura is terrifyingly awkward and socially inept around the opposite sex. She is incredibly shy and soft-spoken but extremely bright and articulate depending on the subject manner of the conversation. She is protective of those she holds dear and has a defiant streak that often equals that of the most stubborn at times.
History: Sakura was born in North America but taken in by her aunt and uncle who had moved to Japan a few years prior when her parents were killed a few years after she was born. She began to exhibit Quincy abilities at a fairly young age and was quickly trained by her uncle, who believes that he is one of the last Quincies in existence.
Abilities:
Sakura is capable of forming her spirit bow, Raven Claw, utilizing the spirit particles around her. It takes on the appearance of a long bow. Its colour is bright pink. It is capable of killing hollows and sufficiently wounding shinigami. She has also begun training in Hirenkyaku.
Hollow
Name: Diablo
Age: Unknown
Sex: Presumed male
Appearance: Humanoid in regards of possessing two arms and legs but he also possesses a tail. His body is seemingly reptilian in appearance with red streaks adorning his white hollow mask and body. He possesses razor sharp claws on his hands and feet. His maw is also home to rows of razor sharp fangs as well. Along his back down to his tail are numerous large spikes. Upon his head he has two large bull-like horns. Diablo stands at approximately 8 feet in height.
Personality: Diablo is cold, calculating and ruthless. He is a lone wolf in many regards but will utilize other hollows as a means to his ends. He is extremely intelligent and capable of quickly sizing up threats to himself and their potential usefulness to fulfill his goals.
History: Not much is known about Diablo since he typically devours other hollows that cross his path and he rarely ventures out of his native dimension unless drawn into the mortal realm by particularly high spiritual energy to consume.
Class: Adjuchas
Abilities:
Cero: are high-powered energy blasts that can be fired from various body parts, such as mouth, hand or fingertips. Diablo’ Cero attacks are typically a dark shade of red in colour.
Bala: The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. Though weaker than a Cero blast, it moves about twenty times faster.
Sonido: Equivalent of the shinigami flash steps and the Quincy hirenkyaku, allows the user to travel at incredibly high speeds for short distances. Use of sonido is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.
Riven - November 9, 2007 10:30 PM (GMT)
Shinigami
Rank: Holds No Official Rank known to anyone, is classified as a Rouge
Name: Ryoko Akatora
Age: 637 (appears to be physically no older then 24)
Description: Ryoko is a tall man of about 6ft 5, with red eyes the color of wet metallic blood and blood red hair. Having discarded his Shinigami robes when he left the Gotei 13, the subject now wears a black garbs similar to a ninja’s with dark red forearm and shin guards and wears black ninja jika-tabi boots. He wears a mask that covers the front portion of his face with sharp angular eye holes that often makes him look more evil then intended. The mask is black with red three red stripes on each strip representing the stripes of a tiger.
Personality: Reclusive and mysterious. Introverted and distant from all those that would try to get close to him. He doesn’t trust people easily, but helps the victimized residents of the Soul Society. He doesn’t believe that the elitist ways of the Gotei 13 or the royal families are beneficial to their continued existence and feels that they should change their attitudes before its too late. He was reported to have been extremely upset at the Quincy Extermination and is believed to have even helped a few of them escape.
History: Ryoko’s past is shrouded in mystery. Only small few know his true origins. All that is known is that he was once a member of the Gotei 13 organization until he grew tired with their ways and left to fight Hollows in his own way and help the victimized citizens of the Soul Society, openly defying the royal family and encouraging the residents of Rukongai to stand up for themselves at least against the nobility of Soul Society, claiming they’ll never be respected otherwise. Ryoko has a bitter history with the Gotei 13, and they with him but they recognize and respect him as warrior not to be taken likely, having killed numerous Hollows. He also known to have helped countless Quincy’s escape the initial attack carried out on them, and continued to protect other Quincy’s, making sure they were safely hidden away where the Shinigami couldn’t get their hands on them
Fighting Style: Ryoko is an all rounder warrior having studied all three disciplines and excelling in swordsman ship and kido control. His using a nodachi type Zanpaku he has developed his style of fighting for fast wide arc slash attacks and lunching piercing strikes. Using only his fist and feet he becomes more defensive and when he does attack, he attacks with frightfully strong punches and kicks. His kido control also makes him a formidable opponent, knowing both binding and destructive spells.
Binding Kido Spells:
9. Strike: Engulfs a target in red light, completely paralysing them.
* Incantation: Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!!
58. Summoning of the Tracking Sparrows: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
* Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.
# 75. Quintet of 1 kan Iron Pillars; Summons five incredibly tall and thick pillars to pin a target to the ground.
* Incantation: Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end.
# 77. Heavenly Rickshaws in Silken Air: Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
* Incantation: Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly through the heavens.
# 99, Part 1. Seal: Binds the arms of a target with spiritual fabric and iron shafts.
# 99, Part 2. Great seal: This spell covers a target from head to toe with spiritual fabric (first song), stabs them with numerous metal blades (second song), and then smashes them with an immense metal cube (final song).[16]
* Incantation: First song: halting fabric, second song: hundred linked bolts, final song: great seal of 10,000 forbiddings.
Destructive Kido Spells
# 2: Water Song; The caster is capable of summoning masses of water out of thin air to form one or more blades – the amount of blades depends on the level of control – which can be control then via the casters mind.
# 4: White Lightning: Fires a concentrated bolt of lightning from the forefingers of the casters hand.
# 6: Crimson Lightning: A stronger version of White Lighting, this attack shoots three highly concentrated bolts of lighting from the casters hand, however the trade off for it being stronger is that it requires an incantation and takes a few seconds longer then White Lightning to charge
* Incantation: God of lightning and thunder, hear my pleads, I invoke your power into my hand, have no pity on the fools who stand in my way!!
# 54. Abolishing Flames: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
# 62. Thunder Roar Cannon: Fires a massive wave of yellow energy at a target.
* Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
# 63. Twin Lotus Blue Fire, Crash Down: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. This spell is equally as difficult to cast and control as Raikōhō, therefore they both share the same number.
* Incantation: Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
Zanpaku-to: Kurenai Ońna – Crimson Woman – in its sealed state resembles a nodachi with a dark red sheath. When it manifests itself it does it appears as a young woman emersed in an aura of red burning energy. Her eyes are glowing white lights and no mouth is visible, nor are any features. She is a rather calm entity and tends to try and even worries about Ryoko, somewhat like a mother does her child.
Shikai: With the command Protect, Kurenai Ońna transforms into a nine foot long naginata with a black shaft and a gloss metallic red blade. Additionally a metallic red ribbon grows out of the tsuba and wraps around the shaft. The lengths of these ribbons are in fact a pair of flexible blades that can grow up to six feet in length and be used as whips while the weapon is in motion, or become rigid and stick straight up on either side of the central blade.
Bankai: Unknown
Vengeance - November 14, 2007 11:07 PM (GMT)
Name: Kael Cervantes
Age: 24
Sex: Male
Race: Human
Rank: None, has yet to become affiliated with anyone.
Fighting Style: Kael appears to be a prodigy at unarmed combat. His fighting style is based on the use of his hands and arms in combat. He utilizes a combination of boxing and grappling moves and prefers one hit kills as opposed to wasting unnecessary time and energy with countless combos.
Appearance: Stands approximately 6’2 and weighs 230 lbs. His body is well muscled and toned from a considerable amount of training. His skin is a bronzed tan to match his pitch black hair with he keeps cut short and spiked upward. The most distinguishing part of his appearance would be the eyes and the tattoos. Kael’s eyes are pitch black with no sign of white or any other color. Along his back resides a massive an extremely intricate tribal tattoo. While it appears normal at first glance this tattoo actual moves and changes its shape and design at will. It can also travel to different parts of the body.
Personality: Kael is a dark and humorless young man with a lot of anger and resentment pent up inside. He is a no B.S. type of person who hates the chatty and arrogant who tend to be around more and more these days. Somewhat headstrong Kael occasionally forgets to look before he leaps.
History: Born in the regular world Kael has always been a sort of magnet for trouble. Growing up he could swear that he has seen things that no one else seemed to notice. As he grew older the things he saw became more and more clear until he was unable to ignore them. One day he decided to try and approach one of these strange creatures (a hollow). His best friend went with him but when Kael spoke the hollow lashed out and killed his best friend. Kael’s tattoo appeared that day and his powers manifested. He killed the hollow and as since been using his powers to hunt down all manner of beings from the spirit world ever since.
Abilities: Kael is the descendent of someone or something from the spirit world that fooled around in the realm of the living. As such his tattoo can swirl across his body and transform into armor that covers whichever part of the body it’s residing on. At the time he can only manifest armor on his arms and has the following abilities listed below.
Thunder Punch: With his armor active Kael can deliver a powerful punch. Every time his fist connects with a target he can release a powerful shockwave into the target that increases the damage of the punch considerably.
Thunder Clap: Similar to the Thunder Punch. Kael draws his arms back and swings them forward and claps his hands together with considerable force. The shockwave generated by this is then focused into powerful concussive blast that races forward. This blast is considerably stronger then the Thunder Punch but drains Kael faster with every use.
Seismic Slam: By utilizing his ability to generate powerful shockwaves Kael raises both arms up and slam them down on the ground and unleashes a powerful shockwave that shatters the ground as it races forward in a straight line. Can only strike opponents that are standing on a solid surface. Kael’s most powerful ability right now but extremely draining.
In addition he also has heightened strength, speed and durability compared to an average human being.
WarriorZoalord - November 27, 2007 02:35 AM (GMT)
Quincy:
Name: Inoko
Age: 19
Sex: Male
Appearance: A rather unspectacular looking young japanese man. 5'11" in height, black hair and green eyes. He doesn't look all that menacing, skinny looking, no tattoo's or scars that would be memorable to the eye. he looks almost like a normal teenager, aside from the Christian cross about his neck, or the Quincy style clothes he wears.
Personality: Despite how he look, he was always one to go out of hsi way to help others, his calm demeanor with a peircing stare seemed to get him through most situations when involving normal humans. Though he enjoyed fun things as well when he wasn't needed.
History:Born and raised in Japan, his powers were discovered rather early, his father, also being a Quincy went to train him, but told him to not show his powers to others because of the shinigami that always came around when there were hollows.He has yet to run into any shinigami so it was hard to tell how he'd react to them, all he heard were stories about them. Before his training could be completed, his father was brutally killed by hollows, he couldnt help becasue his father told him to hide so that when the shinigami showed up, they wouldnt find him.
After his fathers death, he beganw earing the Quincy uiniform all the time and continued his training in hopes of Avenging his father but killing the hollows that escaped the shinigami, and the shinigami that had shown up that fateful day his dad was killed because they arrived late on purpose because he was a quincy and they didn't want to help a quincy.
Abilities:He can manifest a crossbow called "Hawk's Beak" which was pretty powerful despite its small size, able to take out most hollows in one or two hits. He is also training to learn the Ransotengai.
Ghrecki - December 12, 2007 04:55 PM (GMT)
Shinigami
Gotei 13
7th Division
Rank : 3rd seat
Name: Ashitaka Gudbrand (goes by Ash)
Age: 106 (looks about 18 to 20)
Description: Ash is incredibly tall standing 7 ft 6 in, he tops even Kenpachi Zaraki by nearly a foot. Thanks to his ancestry his skin is incredibly pale, almost like an albino’s. his hair is a dark red. His eyes have no color to them merely white orbs with solid black pupils.
Personality: Until he gets to know someone he is as distant and detached as a Nordic glacier. Once he gets to know someone if he regards them as a friend and ally he opens up and is very friendly and energetic. He despises those who look down on others for being weaker than themselves as those people are the weakest of all in their own hearts, indecently there is a lot of friction between himself and most members of 11th division.
History: Ash is the child of a Norseman and a Japanese woman. He refuses to answer anything about how they met, and is very secretive about his parents and life before becoming a Shinigami. Though he finds it amusing that his last name means god’s sword and here he is a Shinigami wielding his Zanpaku-to, a death god wielding a sword. He also finds his Zanpaku-to’s Shikai form humorous, but only those with knowledge of his age and the weapons would understand.
Zanpaku-to: Qian Kun Ri Yue. In the sealed state Qian Kun Ri Yue resembles a pair of Jian, or strait Chinese swords each with a blade nearly 3 feet long. There is some debate on if Qian Kun and Ri Yue are two separate entities or one entity manifesting as two. Qian Kun is a tall thin woman wearing a dark black dress that seems to darken the area around it as if absorbing the light near by, her hair is a red so dark it looks black. she wears two rings one made of water the other made of fire. Qian Kun also wears a featureless pure white mask covering everything but her mouth. Ri Yue is a tall well built man wearing robes of a white so bright it shines, his hair is also red but is so pale it looks bleached. He wears a band of stone around his left arm and a circle of wind on the other. Ri Yue also wears a featureless pure black mask covering everything but his mouth. Qian Kun and Ri Yue often take different views on things but due to the two working together (And against each other) they often find ideas and ways to do things neither would have thought of on their own. Qian Kun seems to be logical and patient while Ri Yue seems to be emotional and energetic.
Fighting Style: Ash is extraordinarily skilled in both unarmed combat and with many weapons, Not just the blade. His skill with the blade is evident if one knows the form of his Shikai , as hook swords are difficult to master unless one is very skilled. Ash doesn’t use Kido as the few time he’s been able to even make it work it didn’t do what it was suppose to do. Ash only uses his Zanpaku-tos if his opponent is strong enough to warrant it. Otherwise he uses his body, which is still powerful as he has defeated multiple hollows while unarmed. Despite only using his blades on ones he judges strong enough to warrant their use he doesn’t verbally insult the perceived weaker opponent.
Shikai : the release is “As the heavens embrace the Earth let the sun and moon shine forth. Qian Kun Ri Yue the elements are yours!” this transforms the Jian into a pair of Hook swords with a curved tip to the blade a moon-spade” hand guard and another blade at the pommel. The power unlocked gives the wielder control over the four elements. Qian Kun controls water and fire while Ri Yue controls air and earth. Unlike the other powers when he uses water to send a blast at the enemy it seems to take the form of a tiger.
Bankai :
Arrancar:
Name: Okami
Age: 200 (appears to be around 20)
Sex: male
Rank: Privaron 112
Appearance: Okami stands 5 ft 6 inchs tall. His body is covered in an outfit resembling the one Uryu Ishida wore while rescuing Rukia. The colors are different tough where Uryu’s is white Okami’s is black and where Uryu’s is blue Okami’s is red. The remains of his mask look like horns on the side of his head but are the ear’s of his wolf mask.
Personality: unlike most Arrancar Okami hunts hollows and shinigami alike. He seems to still think of himself as a Quincy and hunts neither human nor Quincy . A side effect of his being a Arrancar (and there for a hollow) he does not have much contact with Quincys. And due to his hunting hollows and shinigami he has almost no contact with them. This makes him a loner weither he wants it that way or not.
History: In life Okami was a Quincy who fought valiantly against both Hollows and the Shinigami who started slaying his people. Okami refuses to explain how he became a hollow and latter an Arrancar, and there are no known hollows who know who have lived to tell how.
Abilities:
Cero: are high-powered energy blasts that can be fired from various body parts, such as mouth, hand or fingertips. Okami’s Cero attacks are a swirling of black and red.
Bala: The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. Though weaker than a Cero blast, it moves about twenty times faster.
Hierro refers to the hardened skin of the arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released zanpakutô bare-handed, it is by no means impenetrable. As a Privaron his hide is extremely durable.
Pesquisa: the arrancar equivalent of the shinigami ability to sense spiritual pressure. It functions similar to sonar. due to his quincy nature his Sonido benifets from the quincy method and he can sense spirit pressure that can hide from most others.
Sonido: the arrancar equivalent of the shinigami flash steps and the Quincy hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of sonido is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.
Hirenkyaku: Analogous to the shinigami flash steps or the arrancar sonido, the Quincy hirenkyaku allows the user to move quickly over short distances;To perform the technique, the user gathers spiritual particles under their feet and rides them to the desired location. Like the air-walking skill displayed by most arrancar and shinigami, it can also be used to hover or fly for long distances. Mayuri compliments Uryū on being able to use this technique at such a young age, suggesting that it's difficult to master.
Garganta : the power to arrancar move to and from Hueco MundoIt literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Ransōtengai: a high level Quincy technique that allows the user to control their body parts using strings of spirit energy controlled by their brain. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement.
Spirit drain: Okami drains spiritual energy with a touch. Anything he touches or that touches him starts to be drained of spiritual energy. This is dangerous to the hollows and shinigami he hunts. As most attacks used either are made of spiritual energy or cause contact between him and them or their zanpakutô. meaning most Kidô spells are useless on him and every slice of a zanpakutô drains the shinigami a little and invigorates Okami.
Arrow: in his resurrección form he is able to fire off arrow/blasts like that of a Quincy from his clawed hands and his tail/bow. His are a dark almost blood red unlike the blue energy usually seen in a Quincy arrow.
Released Form: his body grows nearly doubling in size. His reformed mask resembles the skull of a wolf ears and all. His hands grow long and become claws while his legs bend and reshape to resemble a wolf’s hind legs. Additionally a skeletal wolf’s tail as long as his boy grows from the tailbone, the tip of the tail takes the shape of a bow. skeletal wings with tattered flesh on them also grow from his back.
Zanpakutô: Gashadokuro. The blade is a large two bladed sword almost as big as Okami’s body that seems to be two Dao attached at the hilt, Gashadokuro is shaped like a bow. Gashadokuro seems to be composed of bone and like Okami drains the spiritual energy of anything other than Okami that it touches. Okami seems to be able to fight with Gashadokuro one handed despite it’s size.
Hollow:
Name: Reaper
Age: unknown but estimated at over 3000 years
Sex: unknown
Appearance: it stands about ten feet tall and looks like a human wearing a hooded cloak at first. It’s mask is a plain skull with only two other features. A scar like crack on the chin and a tear drop the color of drying blood under it’s left eye. It’s arms are skeletal and end in hands that look like claws more than finger bones. It’s hole is in the chest of the cloak. Strangely the head and arms are the only part of the body other than it’s cloak. Reaper’s voice doesn’t carry the sound of a male or female. In fact it sounds like some one talking while sucking in air, and has an echo like effect to it.
Personality: Reaper’s personality is that of a tired old man who has seen it all. Which is quite possible as it is a hollow that was at least 1000 years old when the Shinigami
Academy was founded.
History: who or even what Reaper was before it became a hollow is lost to time. Records show it has appeared from time to time throughout history for at least 3000 years. So far every time it shows up it kills large numbers of Shinigami, always evading the ones who might stand a chance fighting it.
Class: Visto Lord
Abilities: in his few thousand years of life as a hollow Reaper has gained some interesting powers.
Tamashii Scythe: Reaper can call forth a scythe made of bone with a blade that looks like a reforged Zanpaku-to. This scythe ignores physical objects and cuts directly into the rietsu of an opponent making them weaker without having to actually cut them.
Dark dimension: Reaper has developed a dimension of it’s own that it can enter and hide in. this dimension is a dark place made entirely of black clouds with several mirrors. The mirrors serve as gate ways to Hueco Mundo and the real world. Reaper can bring others in but usually only does this to store souls for later using it ability to rechain them. beings in this dimension cannot be tracked by those in other dimensions
Rechain/unchain: Reaper can with a touch of it’s pointer finger sever a soul chain from what the spirit is being held to. It can also use this to rechain a spirit to a place trapping it there. Reaper has used this method to draw out Shinigami and other hollows using the trapped soul as bait. It has even used this to trap Shinigami and hollows but this only seems to effect weak ones.
Cero: are high-powered energy blasts that can be fired from various body parts, such as mouth, hand or fingertips. Reaper’s Cero attacks are typically a jet black.
Sonido: Equivalent of the shinigami flash steps and the Quincy hirenkyaku, allows the user to travel at incredibly high speeds for short distances. Use of sonido is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps
Tsiriel - December 26, 2007 09:20 PM (GMT)
ARRANCAR
Name: Gabriel Alia
Age: Appears physical 23, but unknown
Sex: Female
Rank: Numeros 13
Appearance: Gabriel is modest as far as Arrancar. She's only a medium height (about 5'6") and a light build. But what sets her apart from the rest of the ranks is her defiance in not dressing in the typical style of Aizen's forces. Instead she is always draped in a long black coat with no arms, a white vest and hakama. The most striking feature of her wardrobe is a long crimson sash around her waist that holds her coat in place, and serves as a mounting place for her wakisashi – Neros – across her back.
Gabriel is characterized by striking, long black hair tied in a braid that hangs midway down her back, and her very strange mask that rises out of the back of her neck like an extension of her spine, and extends around her head on both sides in two characteristic horns that follow her jaw line.
Personality: Gabriel plays by her own rules, and follows few of her superiors. She believes in strength and brute force over tricks and energy attacks. Sometimes her shear thirst for conflict can make her seem to have a touch of insanity.
History: Gabriel enjoys a certain mystery about herself in regards to others.
Abilities: Cero, Bala, Sonido
Released Form: Crash Down, Neros!
In her released form, Gabriel's arms and legs are covered in white Arrancar armor, and in sharp claws. Her mask changes as well, to cover more of her face in a demonic look, and continues along down her spine to form a long tail. This form favors her heavy close combat style of fighting, and her fiercely strong armor can bear the brute force of a zanpaktou. Her speed and strength greatly improve in her released form.
BloodStorm - March 5, 2008 08:14 PM (GMT)
Shinigami
Gotei 13
11th Division
Rank : not seated yet, he just got out of the academy
Name: Frunk
Age: around 65 million years old, give or take a few decades(exact age unknown)
Description: Frunk is a T-rex. That pretty much describes him a T-rex wearing the Shinigami uniform. What else do you want from me?
Personality: Being a tyrannosaurus-rex, Frunk sees things a little differently than a lot of human shinigami. Like a lot of members of division 11, Frunk sees things as strong and weak. This is further divided into preditor/prey relations. He doesn’t try and eat hallows (not anymore, they taste horrible anyway) or much of the other intelligent people, but still realizes this as a universal fact. Unlike some of the other members of division 11, he doesn’t think that the weak are worthless. Everyone has a purpose in the great food chain, even if it’s prey.
Really dislikes the hallows since they upset they prey on everyone, but upset the balance because their prey doesn’t return to nourish the food chain from the beginning again.
History: Frunk was a t-rex out in the borderlands of the spirit world, doing what dinos do.. This was usually one of three things. Eating, sleeping, or pooping. This went on for a looooooong time, and in the grand scheme of things was pretty boring. Then some time ago he met a traveling monk who realized the big lizard was much smarter than he looked and over a long time, taught him human speech and the basics of tae kwon do (because it’s mostly kicks and stuff). Then the guy left and Frunk never saw him again. Eventually a being as old as frunk began to attract hungry hallows because he has a lot of spirit, and thus he learned something of the strange hallows and how to defeat them. On one such occasion, he was about to fight a hallow when some shinigami that were tracking the hallow came out and killed it. Frunk was so impressed with that he introduced himself and asked to learn how to do it himself. After the innitial shock of meeting Frunk (since dinosaurs are pretty rare, especially talking ones) they took him back to the academy where he recently graduated and joined up with Division 11.
Zanpaku-to: Gigas. Long thick blade worn over the tail. The ‘handle’ is a 2 foot long hollow cone that slips over the end of Frunk’s tail and is held in place by a series of straps and buckles that extend up the tail and around the hips. Gigas’s soul takes the form of a giant scorpion with onyx black plateing and cold blue eyes.
Fighting Style: Frunk uses a strange form of Tia Kwan Do. He also is skilled in using his odd tail blade. Also bites things.. But he’s a tyrannosaurus rex, so that’s pretty much a given.
Cannot use Kido due to arm placement and lack of proper fingers to preform the invocations
Shikai (Initial release) : Not released yet.
Bankai (Final Release): not released either.
Apocalypse - May 5, 2008 06:37 PM (GMT)
Name: Fiera
Age: 2100 (appears 25)
Sex: Female
Rank: Arrancar 01 (1st Espada)
Appearance: Standing in at roughly 5’ 7” and with a light build, Her hair is a Dark Red in colour that flows down to just below her shoulders and her eye’s are a bright emerald green. She wears a sleeveless version of the Standard Arrancar uniform. The remains of her hollow mask consist of a bottom jaw that is positioned like a necklace. She has the number 1 tattooed on to her left hip which is concealed by her uniform.
Personality: Calm and Controlled, Fiera is not quick to anger, though on the few times she has lost her temper the offending individuals have usually ended up dead. Since becoming an Arrancar she’s developed a habit of ignoring opponents that she considers too weak to be worth the effort it would take to eliminate them.
History: Little is known about her past life, in the 2 millennia since she became a hollow it has faded from her memory. What little the Shinigami know of her is that for around 100 years she terrorized the living world, evading Shinigami before completely dis-appearing. After becoming a Menos she rarely left Hueco Mundo preferring to feed on other Menos than human souls.
Abilities:
Bala: An arrancar alternative to the cero. The technique hardens the user's spiritual pressure and fires like a bullet. Though weaker than a cero blast, it moves twenty times faster and can be fired at a much higher rate.
Cero: High-powered energy blasts that can be fired from various body parts, such as the mouth, tongue, hand or fingers.
Gran Rey Cero: An Espada exclusive Ability similar to a normal Cero blast except it’s considerably more powerful and the blast is green in colour instead of red.
Gargantuan: How arrancar move to and from Hueco Mundo. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Hierro: Refers to the hardened skin of the arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released zanpakuto bare-handed, it is by no means impenetrable. Stronger arrancar have proportionally stronger skin.
Caja Negación Cube: An Espada exclusive item meant to simulate negación fields, which are used to punish their subordinates if necessary. The cube, when used on a subject, traps them in an alternate dimension from which there is no escape; however, this assumes it's being used as intended. More powerful arrancar, namely the Espada themselves, can escape given enough time.
Pesquisa: The arrancar equivalent of the shinigami ability to sense spiritual pressure. It functions similar to sonar.
Sonído : Equivalent of the shinigami flash steps and the Quincy hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of sonído is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.
Released Form: Her Zanpakuto in it’s sealed form looks like a standard wakizashi.
The command “Shred them" Garras De los Diablos (Claws Of The Devil) unleashes her true form. Red and White Bone armour covers most of her body, her fingers become more like talons, a pair of curved horns develop on her head, with smaller horn like spikes running down her spinal column leading to spike covered tail which she can launch at her opponents in battle. Her Speed and Strength are tripled in this form.
Tydorei Belouve - May 5, 2008 09:54 PM (GMT)
Name: Kirina
Age: 200(appears 10)
Sex: Female
Rank: Arrancar (Fraccion of 1st Espada)
Appearance: Standing exactly at 3” with the build of a child. Her pale green hair is styled into four cute pig tails. She has two huge and innocent purple eyes. She adorns a skirted version of the Arrancar uniform. The remains of her hollow mask are fragmented about her face. Two pentagonal earrings, left nose pierced, and a chin piercing. Her hollow hole is found right under the belly button.
Personality: A bit too friendly and too playful Kirina is always smiling. She is very unknowledgeable and ordinary things fascinate her sometime. As far fighting goes she sees it as a show or game and will play in them as long as it is fun and interesting, based on the character she is.
History: Kirinas history is a mystery even to herself. All she remembers is that she has been following Fiera around before she was gifted with this new form of hers.
Abilities:
•Bala: An arrancar alternative to the cero. The technique hardens the user's spiritual pressure and fires like a bullet. Though weaker than a cero blast, it moves twenty times faster and can be fired at a much higher rate.
•Cero: High-powered energy blasts that can be fired from various body parts, such as the mouth, tongue, hand or fingers.
•Hierro: Refers to the hardened skin of the arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released zanpakuto bare-handed, it is by no means impenetrable. Stronger arrancar have proportionally stronger skin.
•Pesquisa: The arrancar equivalent of the shinigami ability to sense spiritual pressure. It functions similar to sonar.
•Sonído : Equivalent of the shinigami flash steps and the Quincy hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of sonído is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.
Released Form: Her Zanpakuto in it’s sealed form looks like a very small knife, seeing how sheis already small. The command “Let’s Play Loco Hijastro” (Crazy Stepchild) unleashes her true form. White skeletal armour appears on some of her body, but most of her flesh is still bare. She develops a 2 pairs (that’s four) of small bat like wings on her back. The wings are able to grow in size and are very sharp with stiff. She also has 4 tentecales at the base of her spine that can leech spiritual power on contact with someone if she wishes. All of her abilities increase in this form.
Riven - May 5, 2008 10:16 PM (GMT)
Arrancar
Name: Arcane
Age: Over 900 years old (appears to be physically in his mid 20's)
Sex: Male
Rank: 4th Espada
Appearance: Arcane appears to be approximately twenty years of age with short spikey black hair and inky black eyes with slightly tanned skin. The remnants of his mask is large piece that covers the left side of his face, but leaves his left eye visible. Arcane wheres an open white vest with no shirt under it and long white slacks and black tabi boots. Arcane's spirit hole is located over his heart and the number four - his rank - tattoed on his left shoulder. Additionally his entire body is covered from head to toe in scars.
Personality: Arcane is an extremely intelligent individual and is very sadistic and homocidally psychotic for the better lack of description. He finds amusement in every death he causes and becomes enraged if he is cheated out of a kill. He has also shown that he is capable of holding a grudge for a very long time. He is very dangerous and very self centered and has no fear, not even of those more powerful then himself and his bloodlust is so overwhelming that even those more powerful then him are weary of his total lack of concern for his own safety, as can be seen by the countless scars covering his body. He seems to be unable to feel all forms of pain.
History: Is a secret ^_^
Abilities: Sonido, Bala, Cero
Released Form: With the command "Pave the Path of Chaos, Anarchist!!" he releases his Zanpakuto. In his released form Arcane changes very little, retaining most of his human form. In fact his released state is very similar to Grimmjows. From the neck down Arcane is dressed in a form fitting white body suit covered in dark purple stripes similar to those of a tiger. His fingers transform into claws joined together like bone and ending in tips that are capable of cleaving metal apart. He has a long tail that is capable of being extended even longer and ends in a large scythe like blade that he is capable of discharging incredible amounts of electrical energy through. He has a pair of blades protruding from each elbow, and a back facing talon like claw protruding from each heel. Whats more are his two wing like apendages that protrude from his shoulder blades. Both of these apendages seperate into three spider like legs, that all end in razor sharp blades. Lastly, he is able to eject stinger like spike from each palm. In this form his speed greatly increases along with his strength and durability.
Sparky - May 11, 2008 01:37 AM (GMT)
Shinigami
Gotei 13
4th Devision
Rank : Un-seated
Name: Gillian Antares (note; Thanks Blood for the name, bloody terrible at making them up)
Age: Couple century's old (appears early thirty's)
Description:
Personality:
Gillian is exceedingly friendly with a spot of chipperness and seems to get along with mostly everyone and can be relied upon to keep his calm in most situations, at times he can go from his usual laid back mellowness to clutz varying on the situation at hand. While Gillian seems to be pertually tired he never sleeps on the job but while not lazy he'll try his damndest to avoid any extra work that comes his away and is remarkably accurate about what time he's supposed to get his breaks at. It's most likely this is a contributing factor to why he's not seated in the division though avoids any trouble or reprimands.
History:
Gillian was a regular Joe in his human life but went to one of the crappiest districts of Rukongai when he died (which is actually a really funny story but he never gets round to telling it), only spent a few years there before joining the Gotei 13 as his way of bettering himself but also trying to help out in the district as he could see where even just a newly appointed shinigami's skills could help out. Unfortunately once he joined he discovered Seireitei policy pretty much made that hard to impossible to do and ended up in 4th division, anyone who's known him for awhile knows he still harbours some dis-satisfaction even after all this time. Gillian also seems to take less grief from the 11th division than other members of the 4th since for some reason trouble escalates and the bugger is good at slipping away leaving them in the thick of it.
Zanpaku-to: Name:Unknown. Appears to be just a regular katana though it's curve is much more shallow and subtle than mst.
Fighting Style: Went through basic training like all shinigami but appointment to 4th division alludes to knowledge of medical Kidu, though since he's not seated it's hard to say how much.
Shikai (Initial release) : Unknown
Bankai (Final Release): Unknown
Kaiser Dragoon - May 12, 2008 11:23 PM (GMT)
Hollow
Name: Diablo
Age: Unknown
Sex: Presumed male
Appearance: Humanoid in regards of possessing two arms and legs but he also possesses a tail. His body is seemingly reptilian in appearance with red streaks adorning his white hollow mask and body. He possesses razor sharp claws on his hands and feet. His maw is also home to rows of razor sharp fangs as well. Along his back down to his tail are numerous large spikes. Upon his head he has two large bull-like horns. Diablo stands at approximately 8 feet in height. As a Vasto Lord his appearance has not changed significantly and remains the same, with the addition of a few horns and darker red streaks along his body as well as a noted increase in the length of his claws.
Personality: Diablo is cold, calculating and ruthless. He is a lone wolf in many regards but will utilize other hollows as a means to his ends. He is extremely intelligent and capable of quickly sizing up threats to himself and their potential usefulness to fulfill his goals. Now that he is a Vasto Lord and no longer fears the possibility of regression, his attitude is much like that of a hired mercenary. His loyalty is contingent upon the benefits he receives. He holds allegiance to the Espada and Aizen mostly out of fear of their ability to destroy him, nothing more.
History: Not much is known about Diablo since he typically devours other hollows that cross his path and he rarely ventures out of his native dimension unless drawn into the mortal realm by particularly high spiritual energy to consume.
Class: Vasto Lord
Abilities:
Cero: are high-powered energy blasts that can be fired from various body parts, such as mouth, hand or fingertips. Diablo’ Cero attacks are typically a dark shade of red in colour.
Bala: The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. Though weaker than a Cero blast, it moves about twenty times faster.
Sonido: Equivalent of the shinigami flash steps and the Quincy hirenkyaku, allows the user to travel at incredibly high speeds for short distances. Use of sonido is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps
Rojo Centalla: Diablo is able to concentrate bolts of reiastu that appear as red bolts of lightning. These bolts of lightning move at extremely high speed, it is estimated at the speed of light. The strength of this attack is comparable to that of a Cero, although much, much faster.
Hueso Encierro: Diablo is able to create a prison of out spiritual particles that take the form of bone. The strength of this bone prison is quite high, only high ranking seated Shinigami are able to break it, typically a captain, a lieutenant and possibly a third level seat are able to extricate themselves from it.
Resfriado Tocar: Diablo possesses the uncanny ability to halt the reiatsu flow of a being he holds in his hand. This ability does not dampen or weaken the reiatsu but prevents a foe from utilizing their reiatsu, thereby preventing the use of kido and attacks that rely on the transfer of reiatsu into an attack form.
Shinigami
Gotei 13
4 Division
Rank : 5th seat
Name: Lance
Age: 154 (appears 19)
Description: He stands at 5’8 with electric blue eyes. He is relatively slender but is not considered lanky or skinny but well toned and lean. His hair is a brilliant bronze shade, usually cut short enough to remain out of his eyes and is naturally spiky. He wears a silver bracelet on each wrist of incredibly intricate design as well as a silver necklace with a pendant in the shape of a fang.
Personality: Friendly and approachable to everyone. It appears impossible for Lance not to win someone over as a friend. He is an exceptional flirt and something of a ladies’ man in the 4th Division. He is kind and compassionate and will always attempt to negotiate rather then fight.
History: Lance grew up on the outer fringes of the Rukongai with other numerous orphans and was the unofficial doctor of his group. Eventually members of the Gotei 13 heard stories of his skill in the healing arts and brought him to the academy. Upon graduation he was assigned to the 4th Division. His talent drew attention of the higher ranked seated officers that lead to a rapid promotion to his current rank.
Zanpaku-to: Lance’s blade, Alucard, in its sealed state appears indistinguishable from a typical katana. The hilt and sheath are blood red. When it manifests into a physical form it takes on the appearance of a bat. Its personality is complementary to Lance in that it has a strong desire to serve and protect others but does appear to enjoy combat more then its counterpart.
Fighting Style: Lance’s fighting style, when forced into a confrontation is a combination of very basic swordsmanship and highly advanced kido spells. Although he is more proficient in the healing kido, he is also quite advanced in offensive and binding kidos as well. Despite his poor swordsmanship training Lance is an expert in shunpo.
Known Kido spells:
Binding:
1. Restrain: Locks a target's arms in place behind their back.
4. Crawling Rope: An energy rope entangles a target's arms.
9. Strike: Engulfs a target in red light, completely paralyzing them. Incantation: Disintegrate, black dog of Rondaniini. Look upon your burning soul and sever your throat.
58. Summoning of the Tracking Sparrows: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. Incantation: Heart of the south, eye of the north, fingertip of the west, heel of the east, gather by wind, and scatter by rain.
61. Six Rods Prison of Light: Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place.
75. Quintet of 1 kan Iron Pillars: Summons five incredibly tall and thick pillars to pin a target to the ground.
77. Heavenly Rickshaws in Silken Air: Transmits messages to anyone within a specific area. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. Incantation: Net of black and white, 22 bridges, 66 peerless domains, footprints, distant thunder, crest of the mountains, volatile earth, enshroud by night, sea of clouds, blue formations, rise into the towering circle and charge across the heavens.
81. Splitting Void: Creates an energy barrier in the form of a rectangular wall. It is capable of stopping destructive spells up to #89
Destructive:
1. Thrust: Pushes the target away from the caster.
4. White Lightning: Fires a concentrated bolt of lightning from the caster's forefinger.
31. Shot of Red Fire : Fires a ball of red energy at a target. Incantation: Oh ruler, mask of flesh and blood, all creations of the universe, fluttering of the wings, ye who bears the name of man! Scorching heat and disorder, evolve the transposition of the southern sea barrier.
33. Blue Fire, Crash Down: Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power. Incantation: Oh ruler, mask of flesh and blood, all creations of the universe, fluttering of the wings, ye who bears the name of man! Truth and temperance, strike but slightly your claw upon this wall which feigns ignorance of sin!
54. Abolishing Flames: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
63. Thunder Roar Cannon: Fires a massive wave of yellow energy at a target. Incantation: Bone of a straggling beast, spire, crimson crystal, disc of steel, when the wind shifts, and the emptiness ceases, let the clash of lances resonate through the relinquished castle.
63. Twin Lotus Blue Fire, Crash Down: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
Shikai (Initial release): With the command “bite”, Alucard transforms from its sealed katana into a double bladed naginata. The handle is located in the middle while the rest of the naginata forms the blade. The naginata’s two blades are coloured differently. One blade is black while the other is red. The special ability of the shikai is that with every blow given by the black blade allows Lance to drain spiritual energy, including striking a foe’s weapon, so long as it is linked to their spiritual energy, while in contrast if someone were to be impaled by the red end, it transfers the stored spiritual energy from the black blade and heals them. .
Bankai (Final Release): Unknown
Riven - May 30, 2008 05:07 AM (GMT)
Quincy:
Name: Kurumi Akatora
Age: 16
Sex: Female
Appearance: Kurumi is five ft six with long dark purple hair and crimson colored eyes. She usually wears casual clothes when not going to school. Her most consistent clothing are dark red slacks, a form fitting black shirt and a red jacket with a black Quincy cross and sneakers. When she's prepared to go into battle she wears traditional style Quincy robes, however she has changed the color to honor her father's battle colors, dying the robes crimson red and additionally, has been known to wear a kitsune style face mask.
Personality: Kurumi is a self reliant young woman who takes her responsibilities rather serious, but is very energenic and full of energy. Unlike others who treat her father with either respect or straight out fear, she treats him as she would anyone and isn't afraid to tell him exactly what his faults are and even straight out physically abuse him to get her point across. Kurumi's mother died when she was very young and she never really had the chance to know her. Her father raised her as best he could, even going so far as to stop fighting Hollows for many years, until she reached an age where she seemed to be taking care of him more then her. Though only sixteen she seems a lot older then what she really is due to her strange upbringing.
History: Kurumi is the half Quincy half Shinigami child of Ryoko Akatora born sixteen years ago. Little is known about her mother, except that she was a Quincy woman and died when Kurumi was just five years old of a fatal illness. Kurumi was then raised by her father, who was affected by his wife's death to such a degree that he gave slaying Hollows for many years. At the age of 10 Kurumi started to mainfest her Quincy powers, at which point her father came clean with her about her heritage and started to train her as best he could to control the power, even taking her to Quincy masters to recieve more advance instructions in using the powers, instructions he could not give her. She learnt quickly and by the age of twelve she was as strong as some Quincy's that had been at it for decades. Having full acess to her Quincy powers her father was able to train her to use her senses and hone them, making her a powerful young warrior and allowing her to accompany him into battle every now and then.
Abilities: Kurumi is capable of forming a long bow type spirit bow called the Crimson Ace with spirit particles and is red, unlike the normal blue of a Quincy, though this is believed to be due to her shinigami heritage. Thanks to her fathers training she is capable of killing most Hollows with a single shot and is quiet capable of severely injuring Shinigami's and other creatures that dare get in her way.
::Techniques::
Hirenkyaku: Analogous to the shinigami flash steps or the arrancar sonido, the Quincy hirenkyaku allows the user to move quickly over short distances. To perform the technique, the user gathers spiritual particles under their feet and rides them to the desired location. Like the air-walking skill displayed by most arrancar and shinigami, it can also be used to hover or fly for long distances. Due to her fathers training, her Hirenkyaku is more heavily influenced by the Flash Step ability and is quiet adept at using it, although she has yet to best her father in a race.
The Seele Schneider: Is a thin, sword-shaped arrow. It's much longer than a standard arrow and functions something like a chainsaw: the spirit particles of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. Kurumi's Quincy Masters constructed several of these for her and she wears them on her hips and likes to use them as swords before resorting to her Zanpakuto.
Silver tubes: Silver tubes are small liquid-filled capsules that store spiritual energy, and are used by Quincy for spellcasting in the same way that shinigami use kido. Like kido, they are activated by calling out various commands, but do not require any of the user's energy to activate.
Heizen: This technique uses four silver tubes to create a transparent, rectangular beam of energy which slices through the opponent.
::Perfect Blending::
Heritage: Because of Kurumi's dual heritage, she possesses the power and potential of both a Shinigami and a Quincy. She seems to favor her Quincy powers, but when push comes to shove she is capable of using shinigami powers, including Kidou attacks which she has learnt from her father. Perfect Blending - as Kurumi likes to call it - allows her to use both powers simultaneously.
::Shinigami Based Abilities::
:Binding Kidou Spells:
9. Strike: Engulfs a target in red light, completely paralysing them.
* Incantation: Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!!
58. Summoning of the Tracking Sparrows: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
* Incantation: Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.
# 75. Quintet of 1 kan Iron Pillars; Summons five incredibly tall and thick pillars to pin a target to the ground.
* Incantation: Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end.
# 77. Heavenly Rickshaws in Silken Air: Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
* Incantation: Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly through the heavens.
:Destructive Kido Spells:
# 2: Water Song; The caster is capable of summoning masses of water out of thin air to form one or more blades – the amount of blades depends on the level of control – which can be control then via the casters mind.
# 4: White Lightning: Fires a concentrated bolt of lightning from the forefingers of the casters hand.
# 54. Abolishing Flames: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
# 62. Thunder Roar Cannon: Fires a massive wave of yellow energy at a target.
* Incantation: Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!
Zanpaku-to: kori hirihiri suru - Kurumi's zanpakuto resembles a simple wakizashi and is rather unremarkable looking to behold, but when it manifests itself, it appears as pale blue serpent with spikes running down its back and fin like appendages. Kori as Kurumi refers to her blade as, is rather fond of his master but can be sarcastic and rude when it comes to refering to other individuals that it deems unworthy to stand in her presence.
Shikai: With the command, Surface from the Frozen Depths and Burn My Enemies! her zanpakuto transforms into whip like hyper extending whip weapon. Starting from the tang the weapon extends out in a twelve foot long cable, before being tipped by a pale blue wakizashi blade. When willed by Kurumi, the cable section is capable of extending to mani times its original length. The blade is capable of freezing anything it touches and an ice fire can be ignited along the length of the cable to the tip of the blade for an added affect.
Bankai: Hasnt Achieved it Yet.
::Shikai Techniques::
Cold Sleep: By wrapping an opponent from head to toe with the length of the cable, Kurumi is capable of lowering their body temperature to a level where the victim is drifts off into a coma like state, or dies.
Serpent Sting: By touching the surface of an object with her blade, Kurumi is able to freeze the object or opponent solid in a block of ice. The draw back to this attack is that the opponent is not frozen solid instantly and if they're strong enougth they can break free of it.
Frozen Burn: Kurumi can ignite an ice fire along the length of the cable to the tip of the blade. This fire is quiet dangerous and will burn straight through anything it touches.
Frozen Wasteland: Kurumi's most powerful attack, involves channeling all of her reiatsu into a single attack. By impaling the length of her blade in the ground or surface of the area she's fighting in, she can unleash a massive amount of ice energy that covers everything in a hundred foot radius in ice and causes enormous ice spikes. This attack can be devastating, but however, because Kurumi is still training and developing her skills, the attack can still be over come by strong opponents, but her father has theorized that as she grows stronger and older, the radius and strength of the attack will also increase and so will its devastation.