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Title: Chapter Zero : The World Introduction


Kolox - April 2, 2008 07:20 PM (GMT)
- GENESIS -

There is quite a number of gods in the world and because they are quite bored and active on this world, they tend to screw a lot of things.

The gods, asked by priests how the world begun, simply said "It was rather hectic and troublesome but at the end we had a great party"

The world is is just a big ball in orbit around one sun called Sirius. Other planets are also inhabited by different races and they travel to each other by portals. No troubles about that since over centuries the races and inhabitants mixed with each other, bringing along their plants, technologies and each of 6 planets in this solar system look rather simmilar.

- EVOLUTION -

We are sorry, I screwed up said the god of Luck and Sex, as he was responsible for this thing called Evolution. Yes, evolution is real so get over yourself, gods approved. But because of rather strange mixing, we have minotaurs, frog-humans and human-frogs, mixing of hamster and a horse and a chicken who can turn you into a stone.

As troublesome it is, some races believes that they descend from gods itself. as most gods resembles animals themselves, but humans believes they are just guys with the mask of animals because they thought it was rather cool to be recognised with some animal, like hawk or bull.

- RELIGION -

As there is a lot of relligions, relligion wars were going through, without seeing an end. The only quite stable and dominant religion of "True One", as the creator of ever being gods which everyone are quite aware and tend to screw things over.

The gods don't care much as most of them are atheist.

Considerably, there is so many relligions know that you would need to be rocket scientist to actually be able to memorize them.

- HUMANS -

By sheer powers, humans have various opinion

Orc's : "The pink things ? They are quite useful but tend to be really violent for no apparent reason, really barbaric"

Elves : "What ? Humans ? Why do you ask ? They screwed our wives !!"

Dragons : "We were trying to tell humans that they are weaker than us but they procreate so quickly that we needed to get out from here. You know, I can kill humans easily but if 100 of them jumps at me, it's really troublesome"

Ents : "Humans ? So we have humans now ? 10000 years ago it was beavers who could stand on two feets and now it's humans...same thing"

Beholders "We were dominating this area for some time but then humans came in, it wasn't so bad untill they became aware of "Magic" and also the fact that humans can be easily revived from all creatures here"

- MAGIC -

Gods fucked up and somehow spilled the magic all over the place, making a lot of commotion and uproar. Everyone is somehow connected to magic but not everyone can use it.

Some mages say that magic is like additional limb, some say it's like other "voice" they use to incante spells..

..but the truth is all of them are retards and none of them understand magic, but they still use it and produce nasty effects.

- MAGIC GUILD -

Somehow it is one of the most dominant facilities in the world. There is a lot of magic guilds which specialise in different kind of magic and reaserches but because there is so many schools of magic it's simply impossible to find the one you need.

A part from Magic guild research :

Our world is actually 24th test run, the world was destroyed few times before but there are sings of recreation of it

Truthfully, Magic guild just come up with various stuff to look like they are busy and they are actually doing stuff and they need funds for it.

- MERCHANT GUILD -

One of the best organised and most logical groups in the world, and because they are the only one logical here in this whole chaos, they tend to rip all your money from you.

It was them who came up with an idea of 10% possesion payment for entering new cities, except if you have special permission.

It's not really easy to get to merchant guild but it's surely profitable.

- NECROPOLIS -

There is a land of undead. Long time ago Necromants created a city in which they were only undead ones but they became so depressed with nothing living around them that they all commited suicide ... at least that's the official version, Necromants say something about big meteor being sent to them.

No one knows the truth.

- MAJOR HISTORY -

The world was saved about 12th times already by some random group of heroes and most of them have a statue in their cities.

The world was endangered by Magic Guild about 25 times but it is believed that they did it more times, but general public simply doesn't know about other times

The great flood appeared, 3 times. Many creatures simply didn't care or moved to other planets for some time.

- GODS -

All of them have some bizzare names so they are called "God of Luck", "God of Mages", "God of Little Kittens who Get Wet under The Rain".

To whoever you pray, there is actually quite a chance he actually exists.

Gods tend to take mortal appearance and screw things over. And because they are over-active, their actions endangered this world too many times.

They allow comunication with priests, who learnt about divine communication. Gods feel sometimes lonely and they want to talk.

- POLITICS -

Theoretically, there is a monarchy but because every week a king becomes assasinated, overthrown or anything, people stopped to care.

The true rulers are the Senate, which each part of the world has it's own and it's not of composed of wise people but most rich people or people who yell loudest or have magical power to destroy 1/3 of the planet.

The other people who keep the strings is Merchant Guild and Mages Guild.

- OTHER GUILDS -

Legal Thief guild is a branch of Merchant Guild which is used to destroy any competition. There is a lot of Guilds for each class and job - Pirate Guild, Warrior Guild, Mercenary Guild, Dog-fans Guild, Protect-the-forests Guild e.t.c e.t.c

- OTHER PLANETS -

Alpha, Beta, Gamma, Omega, Psi , Epsilion. Those are the planets which some retard named. Other simply call them Green, Blue, Red, Yellow and Scarlet. Difference of quanitity of forest, water, sand and all. Overall, it's not that different but travel between each of them can be only done by Magic Guild.

- LAWS -

As because of the utmost chaos done of overkills, random mercenary groups and all, each city has it's own law, but mostly one applies

"Eye for an Eye and Tooth"

Considerably, because that law is quite troublesome as if you get an eye for an eye, both of you end up blind.

- CHURCH -

Since there is many gods and also those who believe "In one true god" there wasn't much point to make many different churches so after 300 years of killing each other and 10342 hectoliters of blood, all agreed each city will have a cathedral in which one can pray to any god you want.

...and clerics are rather open minded. Except for the True God, but they never show much intolerance. They believe in common good and helping others..to some extend.

OCC :

Ask questions here
You can post a solo scene with you here
All of this is common knowledge for your characters

Kolox - April 2, 2008 09:58 PM (GMT)
- TECHNOLOGY -

Gnoms and Dwarfs made a coalition of steel and carbon to make a replace weapon against magic. As the gun powder was invented, it appeared that those kind of explosions react with magic in the air...

...Both those races needed to find new mountain since then. The further work on that project resulted in death of many great minds.

- KNIGHTS ORDER -

Each lord of the land has came to have an hobby - an horde of knight wannabes who call himself after some bird or flower and fight for justice from perspective of this lord. As those lords sense of justice mostly looks like "They don't pay me so we should hang them by their balls" not all knight orders are popular.

- DEMONS AND ANGELS -

Demons consume negative emotions, Angels on positive emotions. It's not like they steal it from you, but they really like to have such person around - so they decided they will be no holy wars between them anymore, as they used to have, because their source of food was dying too much in those fights.

It's not like Demons are evil and Angels are good, actually they couldn't care about lesser beings and Angels and Demons actually meet up for their usual game of poker in Limbo.

Bot Gods and Deamons are alligned to gods - as they are good Gods and evil Gods.

- HOW TO LEARN SPELLS -

Vodka, Rum, Vodka, Beer, Vomiting - while vomiting, start to spourt out some random words.

Many words in magic look rather inhuman.

- LANGUAGE -

They used to be many languages before, like Orcish, Elfish, Humanish - but because they all mixed, there is always oe thing "Language".

But less inteligent beings have their own language. Also there exists Runes - a pitiful excuse for mages to write down their spells and only magic users have spared some time to learn how to read them.

- SHOPPING -

As coins were developed, bartering "3 Chickens for a cow" is still quite popular as peasants feel less ripped off by Merchant Guild if they get 3 chickens than 15 gold coins.

As much as there are many series of gold coins, silver coins and copper coins - all of those are used by any cities so no need to exchange them.

- HUNTING -

While going to a forest, you must remember that most hunters don't care if your animal or not - as long as your either competition or have a sack of money, your a target.

- POWERFUL BEINGS -

There is a lot of powerful beings and humans in this world. A mage who can travel in time, a giants with ability to regenerate their wounds or beholders who can cast multiple spells at the same moment.

But even if someone is omnipotent Fighter, he can still get killed by a random thunderbolt just because a Thunder Dragon farted and was just above him.

- UNDEGROUND -

Rule 48 - There is always undeground passage - Always. And if there appears to be none, you have always someone in a team capable of making it.

Kolox - April 3, 2008 01:28 AM (GMT)
- WORLD -

Continents and islands, either way, most planets except for red and scarlet are mostly covered in water.

To travel around it, there are two ways of transporting

Magical enchanced Zeppelins, yet they are not as useful as they run out from batteries soon and it costs quite a lot from magic guild to supply energy for it.

Ships with "magic water turbine". The most effective through the wild seas of this areas, especially the blue planet.

There are also unconventional way : Insect "Slider" which can carry 5 to 6 people, Dwarfs secret underwater railway, Magic guilds teleporters and Gnomes from Merchant Guild Catapult ("If you never experienced it..you better not")

- ARTIFACTS -

Through gods screwing around and being bored, there are many items influenced with the magic from this land, each of them with unique power - one to make a powerful blast while slashing, one to defend yourself from any magical attack and one to make all woman getting wet when they see you.

..Depends which god created it..

- MAIN CONFLICTS -

Considerably there is a problem on what people are not arguing - Race wars, politics wars, church wars and also the worst one - the "Heck I have nothing to do so I will get money by killing stuff" wars, which are the most often.

People who lived over 30ty are considered as quite skillful

- LICANTROPY -

A disease that spreads as fast as our AIDS used to in 80's. Mostly passed out when you get in contact with an animal strongly influenced by that magical bactery..

..you might change into that animal while your asleep. The fairy tale about moon is not true - the influence is from sleeping. For some reason, people relax most in full moon as most people like when it's quite visible outside but not too bright, makes them relax easier.

- EARTHQUAKES -

Quite often occurance, mostly when gods add something new to the world. Happens, people got used to the fact that gods, being administrators of this world, are quite bored.




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