The Agent of Wisdom - Mercury
Group: Fairy/Effect
Type: Light
Level:4
Atk: 0
Def: 1700
If you have only one card in your hand after your draw phase you may draw one more card. "The Sanctuary in the Sky" may not be destroyed by a quick-play spell card. You may tribute one Mystical Shine Ball to destroy one spell or trap card on the opponents side of the field. If you have a "The Sanctuary in the Sky" face up on your side of the field, you may tribute a Mokey Mokey to destroy a face up effect monster on the opponents field. When ever a "Mokey Mokey" attacks directly, increase your life points by 300 times the amount of fairies (exculding DM's) on the field.
Warrior of Zera
Group: Warrior/Effect
Type: Earth
Level: 4
ATK: 1600
DEF: 1600
You may off a "Whiptail Crown" on yourside of the field to special summon a "Mazera DeVille" from your hand or deck. You may off a "Guardian of the Thrown Room" to special summon an "Archlord Zerato" from your hand or deck. You may only have a combined total of 3 of the cards "Mazera Deville" and "Archlord Zerrato". You may not include any otehr fiend types then "Mazera Deville" and "Whiptail Crow" and no other fairy types then "Archlord Zerrato". You may tribute "Warrior of Zera" to normal summon either monster to the field from your hand. If that monster is destroyed, you lose the duel. You may return Warrior of Zera to the deck master position by activating a "Warrior Returning Alive" and offering eitehr a "Mazera Deville" or a "Archlord Zerato" on your side of the field.
@The Angel of Wisdom - Mercury: To prevent abuse of the draw effect, add the following line: If you have only one card in your hand after your draw phase and no spell/trap cards on the field you may draw one more card.
Regarding the invulnerability of Sanctuary in the Sky to quick-play spells... It is a good idea, but I have another.
When Sanctuary in the Sky would be sent to graveyard by an opponent's card effect, you may offer 1 fairy-sub-type monster from your field or your hand as a tribute to exclude Sanctuary in the Sky from the effect of your opponent's card. You may only use this effect 3 times in the current duel.
So you can as well protect it from Harpie's Feather Duster, Breaker or Heavy Storm, but only 3 times and with a tribute.
But it is just an idea, maybe yours is better.
Very good deckmaster. I like it.
@Warrior of Zera: Nothing more to add, this one is a well-made deckmaster.
| QUOTE (Undead Poet @ Jun 24 2004, 01:26 PM) |
@The Angel of Wisdom - Mercury: To prevent abuse of the draw effect, add the following line: If you have only one card in your hand after your draw phase and no spell/trap cards on the field you may draw one more card.
Regarding the invulnerability of Sanctuary in the Sky to quick-play spells... It is a good idea, but I have another. When Sanctuary in the Sky would be sent to graveyard by an opponent's card effect, you may offer 1 fairy-sub-type monster from your field or your hand as a tribute to exclude Sanctuary in the Sky from the effect of your opponent's card. You may only use this effect 3 times in the current duel. So you can as well protect it from Harpie's Feather Duster, Breaker or Heavy Storm, but only 3 times and with a tribute. But it is just an idea, maybe yours is better.
Very good deckmaster. I like it.
@Warrior of Zera: Nothing more to add, this one is a well-made deckmaster. |
The loading up the m/t slots is risky though, one heavy storm, or one HFD and you've just lost all those spells and traps.
I think teh quick play thing is good, as it still leaves it vulnerable to Dust Tornado, HFD, Heavy Storm, Breaker and other M/T removal. Also, what would happen if the opponent played a field card, under your ruling you could negate it by discarding/tributing a fairy-sub-type.
Warrior of Zera require, a lil adding to it's text.
Actually, no it wouldn't. It said if it were to be sent to the graveyard by an opponent's effect. Field Magic Cards do not have an included destroying effect, it's a simple common rule. His ideas are good, preventing abuse and the like.