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Title: dm attempt 5
Description: yeah...


rafaelsanchez201 - April 25, 2004 09:59 AM (GMT)
invader of darkness

you may discard a card from your hand to destroy one card of the field *dms cant be targeted**once per turn**u must skip your battle phase if u choose to do this effect*

as long as u control a lv 5 or + monster on your side of the field your opponent cannot activate quickplay or counter speed spell and trap cards unless they pay 1000 lp or discard a spell or trap from their hand

in addition you cannot have quickplay or counter speed spell and trap cards in your deck

Trip Wire beast

whenever damage would be dealt to anyones lifepoints you and your opponent roll a dice twice who ever has the lower result must destroy a card on their side of the field if they cannot they must remove the top card of their deck from the game

u may summon twin headed thunder dragons by tributing a light monster
light monsters get plus 75 atck points

Teccan - April 26, 2004 09:30 PM (GMT)
Okay, after a while, I'm back.

Invader of Darkness's first effect would sound better on XYZ Dragon Cannon as a DM. Second of all, change it to level 8 monsters, since Invader of Darkness is one. Then instead of killing a whole deck with the last effect, do something like this:

When your opponent activates a Quick-Play Magic Card you can remove one card in your graveyard from play to negate the effect (IOC cards usually deal with RFGs anyway). You may not have a Quick-Play Magic Card in your deck if you choose this card as your Deckmaster.

I like Trip Wire, but there's still one part that could be changed. The last effect...it shouldn't be tribute one Light monster....that's less than Soul of Purity and Light. Besides, this guy is a fusion monster at 2800 ATK.

I'm thinking more of a remove two Light monsters on your side of the field from play instead. Why?

1)It's a fusion.

2)It's 2800 ATK, which is a good ATK for a such an easy fusion.

3)It has 8 stars...why would you tribute 1 monster?

rafaelsanchez201 - April 27, 2004 04:54 AM (GMT)
meh fine have it your way :)
but for invader of darkness instead of having a level requirement why cant he instead have a costlier effect instead of 1 card being rfged why not 2 or maybe lifepoint payments because it is kinda hard to put a lv 8 monster on the field and keep it alive and by the time u do accomplish it itll be kinda useless

besides itll be preety crappy a dm if it only negated quickplays and or counters if u ask me if u feel like putting the first effect on an xyz dragon dm then fine but this guy needs a primary effect

why not something along the lines of invader of the throne a sucessfull lv 4 non-effect flip summon results in the permanent exchange of two monsters?

i mean it is an invader btw

The Worst Nightmare - April 27, 2004 05:07 AM (GMT)
Tripwire Beast is definately in, with a few changes. Couldnt add in the Thunder Dragon part, but got involved with makign a new deck for it. I hope you like it.

Good Deckmasters. Keep on trying.

Teccan - May 1, 2004 07:03 PM (GMT)
Got something though. For Invader of Darkness. Give the credit to Raf if you like it.

"When an Invader of the Throne is flipped (even during the battle phase), you can use the original effect or choose one of the following effects:

1--Switch the control of two face-up monsters.

2--At the cost of 1500 Life Points, summon your Deckmaster in it's place and Invader of the Throne acts as your Deckmaster for the rest of the duel.

Of course, Throne's original effect wouldn't work during the battle phase but the other two will.

rafaelsanchez201 - May 2, 2004 12:31 AM (GMT)
naw its your idea




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