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Title: Ferith Sien


The Forgotten - June 21, 2007 07:01 PM (GMT)
I'll be honest, the only reason this bio is so large is because I've had to edit it for an RP forum I go to.




user posted image


Basic


Name: Ferith Sien

Primary Element: Water

Secondary Element: Light

Race: Human

Alignment: Chaotic Neutral

Gender: Male

Age: 23

Age (appearance): 23

Eyes: Light Blue, almost white

Hair: White hair that sticks out in jagged spikes in many angles, messy and unkempt the hair has light blue streaks and is a few inches long

Height: 5 feet 8 inches

Weight: One hundred and sixty-five pounds

Personality: Ferith seems cold and uncaring at first glance however when you get to know him he could be very fun and talkative, as well as an exciting and social individual as he was in the past.

Home: Northern Tribe-lands

Profession: Mercenary

Other: Ferith carries a silver ring on his left middle finger that allows him to jump much higher than an average person, however he also tends to fall a bit faster

Spells


Name: Cold Creation
-Damage: N/A
-Description: Cold Creation allows Ferith to create a weapon out of pure ice and use it in combat. The size and durability of the weapon depend on how much energy is used in its creation

Name: Frosted Fingers
-Damage: Adds to unarmed strikes
-Description: Ferith completely freezes one of his arms, taking advantage of the ice's rough edges to do an increased amount of damage per strike

Name: Hailstorm
-Damage: Low-High
-Description: Ferith fires shards of ice from a local source like a miniature machine gun

Name: Jet-stream movement
-Damage: N/A
-Description: Ferith moves any water around him and uses it as a platform, freezing any water he lands on

Name: Stream
-Damage: Mediocre
-Description: Ferith fires a lightning-fast stream of water from his fingertips

[center]Secondary Spells[/center]

Name: Light
-Damage: N/A
-Description: Ferith creates a small light from his fingertips

Name: Light-stream
-Damage: Low
-Description: Ferith fires a streak of fast-moving light at his opponent

Name: Blind
-Damage: N/A
-Description: Ferith lets out an explosion of light blinding anything looking at it

Combination Spells


Name: Magnify
-Damage: Low-Perfect
-Description: Ferith summons a large sphere of ice and fires light directly into it, sending out a powerful bolt of magnified light

Name: Crystalline Strike
-Damage: High
-Description: Ferith charges a bolt of ice with light, allowing it to move at faster speed and possibly blind the enemy

Name: Replicate
-Damage: N/A
-Description: Ferith bends light around an ice-sculpture version of himself causing it to look exactly like him. Ferith can manipulate the movements of the sculpture by bending the ice, but the spell constantly drains his energy

Weaponry


Name: Frost-Edge
-Damage: Very High
-Description: The weapon's edge is made purely of ice. Runes set inside the hilt prevent it from melting, lighten its weight to prevent the hilt from breaking, and prevent any spells from affecting its form or power. Shaped much like a Claymore.

Armor


Name: Strait Suit
-Defense: Very Low
-Description: The armor is made purely of white leather straps that completely encircle the body. The straps fade to yellow or blue at the ends and are torn off at the shoulders

Name: Shoulder Plate
-Defense: Nearly Nill
-Description: Ferith's left shoulder hosts a broken shoulder plate adding defense

Name: Meta Gloves
-Defense: Nearly Nill- On top of Strait Suit
-Description: The gloves are a pale blue in color and go to his elbows. They are made entirely out of metal but are designed to be flexible for practical use

Name: Broken Chest Plate
-Defense: Nearly Nill- On top of Strait Suit
-Description: This Chest plate is broken on the left side and proves very little defense. Made out of a pale iron alloy

Name: Bronze Armith
-Defense: Low- On top of Meta Glove
-Description: On Ferith's left hand, just above his left glove are two bronze-colored spherical objects that go back in straight bar-like lines past his elbow. They serve a purpose as a shield, but are small and impractical for use

Name: Metaboots
-Defense: Mediocre- On top of Strait Suit
-Description: Pale blue metal boots that go to Ferith's knees, they've been specially reinforced to prevent damage to the legs and to take larger amounts of force and shock than other kinds of boots

History


Ferith was raised to be a fun-loving and wild boy at a young age, oftentimes surrounded by friends. He was raised in a peace-loving tribe in the North where fighting was frowned upon, but tales of mighty heroes and wanderers flourished. Ferith was captivated and decided he wanted to be like them. He began sneaking out to play with sticks that were his 'swords' and at the age of 13 decided he wanted to learn to fight for real. Ferith began teaching himself swordplay in secret and even began to learn how tap into his magical potential and learn spells using the various water and ice from around him. He was soon discovered practicing and then frowned upon by his tribe, who began to exclude him from their activities. Ferith's friends left him, and his parents constantly fought with him over it. Feeling betrayed that his own friends and family would not allow him to go after his dreams Ferith built a social barrier between them and dedicated his life to learning the arts that had lost him his loved ones- they were all he had.

At fifteen the pressure from his own tribe and general exclusion caused Ferith to run away in an attempt to reach the mainland, however he soon got lost without a map. Stranded for over almost a year in the cold wilderness, Ferith began to refine his power and battle strategy to catch fast moving and hard to reach targets. He began to learn the element of light in order to provide heat and light for himself in the barren wasteland that was the wilderness, however it wasn't nearly as refined as his power over water and ice.

After eleven months in the wilderness, and at sixteen years of age, Ferith found his way out of the barren wilderness and found a city after a week of walking. The city was large and vast, but Ferith found it much more accepting than the harshness of his own tribe. Ferith was at first dirt poor and had nowhere to live, but after aiding the city guards calm down an attack on the city by irritated monsters he was hooked up with a job as a Mercenary. There he began to refine his skill even more, picking jobs he liked and turning down those he didn't.

At eighteen Ferith grew bored of the city and began wandering around. While wandering he met a light elementalist named Oelle. Oelle began to tutor him in the ways of light magic, and soon found herself traveling with Ferith around on his missions. After several months of traveling she finally admitted herself as part of Ferith's group. Ferith later proved inept at learning light magic due to his strongly water-based technique, however she stuck around with him simply for the pay and adventure of it all.

At nineteen Ferith heard news that his tribe-land had been attacked by the neighboring tribes for land. Ferith considered going to help them, however remembered the hurt they had caused him and refused. The tribe fell two days later, and Ferith was labeled as "The Cold One" by many cities he worked at for the stunt. Ferith ignored the names, and refused to talk about the situation as a whole. Six months later Ferith met Gheist, a warrior who excelled in dark energies and carried around a sword that strongly resembled a butchered knife. Gheist was originally sent as a rival for a mission the Mercenary party was after. Gheist eventually lost the mission, however decided to join them in order to become stronger. The Mercenary party adopted the name "Conflict" and continued its journeys.

At twenty-one Conflict gained two more members, Nullen- a mage who excelled at offensive magic and Rolith, warrior skilled in fighting with a large assortment of weaponry. Conflict at the time was becoming well known and respected for their habit of getting the job done. In reference to Ferith's past people would joke how "Conflict comes after the Cold".

At twenty-two Ferith met a rival Mercenary company who called themselves "War Slayers". The War Slayers were mainly a peace-orientated company who were based around their concept of good, a concept which Conflict didn't believe in. Currently the rivalry is only minor with small skirmishes in-between, but it's obviously growing at an alarming rate.

Currently at twenty-three Ferith heads Conflict and manages its missions. Ferith hasn't accomplished anything completely amazing as an individual but is still a force to be reckoned with.




RP Forums, where 4 pages of bio is "lacking detail" =/

ultimate devil chao - June 21, 2007 07:04 PM (GMT)
O.O This description is so elaborate, I just might cry.

The Forgotten - June 21, 2007 07:14 PM (GMT)
It's not complete, there's still strengths, weaknesses, etc.,

ultimate devil chao - June 30, 2007 12:19 AM (GMT)
I could make a remark about that picture of yours, but I'm not sure if it'd be appropriate for this forum, so I'll just keep my mouth shut.




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