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Title: Out of this World


The Thought Fox - February 2, 2006 03:07 PM (GMT)
OUT OF THIS WORLD

Setting

Earth, the not too distant future. As far as the public is concerned, the world has settled into a comfortable peace in the wake of the Fourth World War. The vast majority of the public now live in the technologically advanced America, a city that spans what was once the North American continent. The people of America are supported by the farmland that covers the entire South American continent. The landmass that contained Europe, Africa and Asia is desolate and empty, the ruined former battlefield of World War IV, thought to be uninhabited.

This is, of course, wrong; the Europe/Africa/Asia landmass, now known as the Second World to the people of America is home to the poor people. Only the rich upper and middle classes live in America, and everyone else is forced to salvage for survival in the Second World. For decades there has been nothing left there, so the scavengers must travel through the TransAtlantic sewers, which dump America's sewerage in the Mediterranean, in order to raid small shops for food and returned to the relative safety of the Second World.

Note: World War IV ended several decades before this RPG, and doesn't feature too greatly, if at all, in the storyline. It is merely a creative agent used to form the setting.

Story

Quite general. The story starts with a raid on America by the Second World characters. As they travel through the Sewer, an informant will tip off the American characters about the raid, who will then lie in wait for the Second World party. In the chaos of stopping the raid, one American will be injured and, feeling pity on him or her, a Second World character will take the injured American with them, back to the Second World. The story then become about that American as he/she realises the truth about the Second World and tries to find a way to save the scavengers. Other American characters can work on bringing him back or joining him if they discover the truth.

Characters

Jake Pearson
Leader of the American anti-raid squad

Sir - my character :P
Leader of the Second World scavenging party

Natalie
Member of the Second World scavenging party

Baldy
Member of the Second World scavenging party

Rick
Member of the Second World scavenging party

Sarah
Member of the Second World scavenging party

Victor North
Member of the American anti-raid squad

Kirsty Harding
Member of the American anti-raid squad

William 'Bill' Memphis
Member of the American anti-raid squad

Harriet Dickins
Member of the American anti-raid squad

Auditioning

As you can see, I've left the character description out. It's up to you which character you want to be, and it's up to you what you want them to be like. To audition, choose a character (you may have more than one if not enough people apply) and write, say, 250 words on what he or she is like. I'm looking for personality, description and, most importantly, feeling towards the world situation. Bear in mind that the Americans do not know that there are people living in the Second World!


NOTE: Since I wish to get this section started up asap, I won't worry about waiting for another admin to approve the RPG and, unless it's awful, character approval will be lenient - i know you guys are good writers

aleana15 - February 3, 2006 04:56 PM (GMT)
This sounds like it could be a good story and I'll try and create a character soon.

One question though, if the American's don't know there's anyboby in Eurasia, and only the upper/middle class live in America, who do they think is doing the raiding?

Lugana - February 4, 2006 03:42 AM (GMT)
Quick question, which American is going to be abducted?

The Thought Fox - February 5, 2006 05:59 PM (GMT)
QUOTE
if the American's don't know there's anyboby in Eurasia, and only the upper/middle class live in America, who do they think is doing the raiding?


Regular thieves, etc.


QUOTE
Quick question, which American is going to be abducted?


In the story i wrote (which this is based on), it was Jake, but i'm willing to leave it open.




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